Unfixed bugs of vanilla game, Send them here if you find any |
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Unfixed bugs of vanilla game, Send them here if you find any |
May 14 2007, 09:16 AM
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The Tactician Distinguished Developer Posts: 7778 Joined: 1-December 05 |
Hi,
If you happen to find any new bugs in the original game which are not yet fixed by IA, please report them to me either via PMs or by sending them here in this thread. Before sending any reports, make sure that you have already installed Baldurdash TOB Fixpack v1.12 (no other fixpacks) as well as the newest version of Improved Anvil. Also, make sure that you have followed IA's installation instructions very precisely. Thanks in advance This post has been edited by Sikret: May 14 2007, 09:29 AM -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jul 29 2008, 01:31 PM
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Premium Member Posts: 663 Joined: 9-June 08 From: Budapest, Hungary |
Hmm, ok, I understand it now. I was a bit confused because you usually use the cheap word for cheating. I know the meaning of this word but I use from you only this way. And I think that the way you use it (I mean when speaking about evil characters) is wrong.
I think the "cheap" characters have a goal as well (hmm, I used target in my prev. post, but goal is the right word). Just think about this example: a guy who has to take care of his mom, wife and 3 children; to do it he kills people during night and take their money. He is definitely evil, he is cheap (in the way you use it) but he has a goal and even this goal is really honest and nice. The way how he reached his goal is evil. I think in real life such situations are much more common then the "evil goal" situation. The judgment of a goal really depends on where do you see it from. It can be evil from one point of view and can be non-evil from other point of view. Usually people have no evil goal but very often they use evil practices and evil think to archive their - normal - goal. But this is philosophy of the game (and life) and should not be discussed here. This is not a bug. Would you like to create a topic for it and copy the last couple of posts to there? Name should be a bit general - like "Discussion about game philosophy" or similar - because I have other topics in my mind that I would like to discuss and they are related to IA (but could be fit to that new topic). This post has been edited by Vuki: Jul 29 2008, 01:33 PM -------------------- History of my party in IA can be seen here!
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Jul 29 2008, 01:52 PM
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#3
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The Tactician Distinguished Developer Posts: 7778 Joined: 1-December 05 |
Hmm, ok, I understand it now. I was a bit confused because you usually use the cheap word for cheating. Yes, the term is somewhat ambiguous here, but its two meanings are interrelated: A cheap player (the one who cheats) usually roleplays a cheap character (the one who for example, kills amnish guards for coin or attacks innocent and unprepared people or breaks promises, etc,etc...). In its first instance, it is cheap1 which refers to a cheating player; in its second occurrence, it is cheap2 which refers to a character with low prestige and behavior inside the game. QUOTE I think the "cheap" characters have a goal as well (hmm, I used target in my prev. post, but goal is the right word). Just think about this example: a guy who has to take care of his mom, wife and 3 children; to do it he kills people during night and take their money. He is definitely evil, he is cheap (in the way you use it) but he has a goal and even this goal is really honest and nice. Be careful not to confuse the game's world with real world. We are talking about an adventurer (protagonist). Think on the example of whether you will invite your opponent to a one-on-one duel or will kill him in sleep to see what I mean by honorable and cheap approaches.QUOTE The way how he reached his goal is evil. I think in real life such situations are much more common then the "evil goal" situation. The judgment of a goal really depends on where do you see it from. It can be evil from one point of view and can be non-evil from other point of view. Usually people have no evil goal but very often they use evil practices and evil think to archive their - normal - goal. Just please don't start a discussion about philosophy of ethics here. We are talking about the game's world in which such controversies don't exist as they do in our world. QUOTE But this is philosophy of the game (and life) and should not be discussed here. This is not a bug. Would you like to create a topic for it and copy the last couple of posts to there? Name should be a bit general - like "Discussion about game philosophy" or similar - because I have other topics in my mind that I would like to discuss and they are related to IA (but could be fit to that new topic). I prefer to keep all posts here for now as they are all somewhat related to saros's posts and playing style. They don't do any harm. If you want to discuss other issues feel free to start a new topic; I just hope they won't be related to real life, moral relativism and such things . -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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