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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Since the Expanded Paladin Stronghold will probably be the next in the queue, I want to know your opinion about whether a paladin protagonist should be forced to donate a weekly amount of gold to the poor.
I'm only thinking of adding this feature for when the protagonist is a paladin. Should it be for any paladin kit or only for a new kit I will probably add to the game? Or do you think that such an idea is not really interesting at all? If you like the idea how much do you suggest as the donation rate? The poll contains both questions. In either case, I will postpone implementing it to when I actually and completely add the Expanded Paladin Stronghold to the mod. This post has been edited by Sikret: Jun 24 2008, 06:51 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Forum Member Posts: 1072 Joined: 27-May 08 From: Oklahoma City, OK, USA ![]() |
Well, as discussed I'm sure that Sikret already knows what he'd like to do with the Paladin stronghold, but one idea for deferring the cost of tithing would be that all temple-provided healing services be free or heavily discounted. I don't know how often these services are used, though.
Maybe there could even be a further purchasing discount for a Paladin who's tithed (similar to what would occur if there was a charisma increase or reputation increase.) I don't know if any of that can be coded though. I know nothing of the coding... G- -------------------- "Sometimes, when we reach for the stars, we fall short. But we must pick ourselves up again and press on despite the pain."
President Ronald Reagan, 31 January 1986 -In memoriam to the lost crew of the Space Shuttle Challenger |
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