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#1
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D'Oghmatique Forum Member Posts: 5 Joined: 23-July 04 From: Paris ![]() |
Would it be possible to give the NPC some interjection during the new quests, as there is in BG2 and in BG1 NPC ? I know this would need a lot of works, since there are many NPC in BG1, and that it may not work with original BG1, but it would make the mod still more interesting.
Well, that's just a suggestion ![]() -------------------- The gods may throw a dice
Their minds as cold as ice And someone way down here Loses someone dear ABBA |
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#2
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![]() Multiclass F/C/M Forum Member Posts: 256 Joined: 17-October 04 From: Sweden ![]() |
Hello! My two cents opinion, as usual...Interaction per se is a great thing. But I play only the original BG1 game with fixpacks and Mods and I love it the way it is. I play with my own party (I create my own six characters then I start a "virtual" multiplayer session so that I can really have a party I am fond of) so I am missing all the subquests and dialogues that are related to the NPC who can join the party. I think that working of NPC banters is not bad as general concept but it steps off the path of the original game. I feel like they would apply much more naturally to the sequel. The short of it is: I'd rather not put (a big, by the way) effort in that direction as some players, like me, would find such innovations out of place. There are many possibilities of doing such experiments on BG2. Baldurs Gate 1 has its own identity and background which, I think, should not be revolutionized. Thanks!
![]() This post has been edited by Salk: Oct 26 2004, 07:52 AM |
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Lo-Fi Version | Time is now: 6th June 2025 - 05:56 PM |