The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Herbs & Potions Add-in, Compatible with BG1 and BG1Tutu
Baronius
post Aug 27 2004, 07:44 PM
Post #1


Master of energies
Group Icon

Council Member
Posts: 3324
Joined: 9-July 04
From: Magyarország







Herbs and Potions Add-in for Baldur's Gate and BG1Tutu

The first version of the mod has been released.
Check its homepage for more information. You can also view its readme file and download the mod from there!

Extra coming soon: herb variation list! (For those who want to see how to create each potion; warning: spoils the fun of own exploring, Its use is recommended only if you do not install the mod for some reason but are interested, or have already brewed many potions)


--------------------
Mental harmony dispels the darkness.
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Baronius
post Jun 17 2008, 02:24 PM
Post #2


Master of energies
Group Icon

Council Member
Posts: 3324
Joined: 9-July 04
From: Magyarország




I'm not satisfied with certain parts/aspects of the mod, but instead of rewriting/modifying it, I would like to make a new Herbs mod one day. A better and bigger one. So I don't really support this mod any more, however, since you like the recipes/items, I give my consent for reuse and change (with a small request, detailed in a later part of this post).

A few things that you might want to know (or you already know):
* A few items might be a bit overpowered (even according to my rules tongue.gif) -- of course, you can tone them down
* Erephine altered/replaced the BAMs of herbs, there is a topic somewhere in the Spelhold Studios forum (if I remember correctly, Erephine even updated the item files too)
* Scripts and content was made for BG1, so the content of the BG2/BGTutu edition might not be optimal for BG2 use, but this isn't a problem, as you will use only parts of the mod and you can always rewrite things where needed

In the credits, you can just write "herbs based on Baronius' items" or something similar (i.e. appropriate). It's unnecessary to provide a link to the Herbs mod (as I said, I don't support it any longer, and want to make a new mod). Of course, I wouldn't like to take credit for something I didn't make, that's why I've written "appropriate" above. So, for example, if only a few herbs are based on my stuff, just write "certain herbs are based on...", etc.

Now my request:

As I said, feel free to reuse the content of the Herbs and Potions mod (any parts of it), you can even change/alter any items and content. Just please write a (short) summary about the changes and altered content, I am just curious and would like to see the result (as I'm sure that some ideas/content can be extended or modified nicely -- I made the Herbs mod in a relatively short time, and didn't consider everything carefully to achieve the best result). It's enough to create this summary only before the release -- feel free to publicly post it here at BWL, no need for a PM or email (provided it doesn't include content that you don't want to reveal, e.g. surprise to CA players -- in this case, use PM). I ask for this summary because I don't think I can play CA in the near future sad.gif. I usually don't play any mods except when it's a BWL mod to be tested, but even that's a rare event (I'm usually busy with a big BWL project -- when I have continuous free time for IE modding).


--------------------
Mental harmony dispels the darkness.
Go to the top of the page
 
Quote Post

Posts in this topic
Baronius   Herbs & Potions Add-in   Aug 27 2004, 07:44 PM
Baronius   NULL   Sep 11 2004, 11:55 AM
T.G.Maestro   NULL   Sep 21 2004, 06:13 PM
Baronius   NULL   Sep 21 2004, 06:38 PM
T.G.Maestro   NULL   Sep 24 2004, 06:16 AM
T.G.Maestro   NULL   Sep 24 2004, 06:20 AM
Baronius   NULL   Sep 24 2004, 11:40 AM
T.G.Maestro   NULL   Sep 24 2004, 02:23 PM
Baronius   NULL   Sep 24 2004, 02:48 PM
Baronius   NULL   Sep 24 2004, 06:54 PM
T.G.Maestro   NULL   Sep 25 2004, 06:36 AM
jastey   NULL   Oct 31 2004, 10:06 PM
Baronius   NULL   Oct 31 2004, 10:12 PM
jastey   NULL   Oct 31 2004, 10:41 PM
Red Carnelian   NULL   May 8 2005, 11:08 AM
Baronius   NULL   May 8 2005, 11:27 AM
jastey   Hi! Can you tell me when will the German versi...   May 22 2006, 02:10 PM
Baronius   If you mean the BG1 Herbs-Addin version with the n...   May 22 2006, 10:12 PM
jastey   Isn't it all ready, i.e. is there still much t...   May 22 2006, 10:36 PM
Baronius   No, there is not too much to do with it, in fact t...   May 22 2006, 10:48 PM
jastey   I know, only wanted to stress the interest and ma...   May 22 2006, 10:51 PM
Baronius   I managed to update the package and website, pleas...   May 27 2006, 08:18 PM
leahnkain   I would love to include this in Classic Adventures...   Jun 14 2008, 08:33 AM
Baronius   Do you mean including the Herbs and Potions mod in...   Jun 14 2008, 03:44 PM
leahnkain   Sorry to take so long to reply. We still have stor...   Jun 17 2008, 08:09 AM
leahnkain   Basically we would still have to place the herbs i...   Jun 17 2008, 08:12 AM
Baronius   I'm not satisfied with certain parts/aspects o...   Jun 17 2008, 02:24 PM
leahnkain   Thank you so much!!! I will probably a...   Jun 17 2008, 03:55 PM
Zaghoul   Just joined after happening across this mod. An ol...   Jul 6 2017, 11:15 AM


Reply to this topicStart new topic
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 11th April 2025 - 02:21 AM