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> Herbs and Potions and BGT
Bearwere
post May 29 2008, 05:16 PM
Post #1





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Joined: 27-April 08




H&P does EXTEND_TOP ~AR3700.bcs~ ~BW_Herbs/Scripts/AR4800e.baf~, and that block does not have Continue(). It causes movie and chapter incremention text not being played upon first arrinving to Nashkel. They are played only after save/load.
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Bearwere
post May 29 2008, 06:03 PM
Post #2





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Posts: 15
Joined: 27-April 08




well, one should find BW_Herbs\Scripts\AR4800e.baf and add Continue() to it so that it would look like:
CODE
IF
  Global("BW02_HerbAddinNashkel","GLOBAL",0)
THEN
  RESPONSE #100
    SetGlobal("BW02_HerbAddinNashkel","GLOBAL",1)
    CreateCreature("BW02CRE3",[823.78],12)
    CreateCreature("BW02CRE0",[235.3663],0)
    CreateCreature("BW02CRE1",[308.3620],0)
    Continue()
END

Or, just unpack this archive into bg2 folder to replace the script with the fixed version
Attached File(s)
Attached File  BW_Herbs_fix.zip ( 524bytes ) Number of downloads: 74
 
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