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> Remembering a State Check, Dialogues at Rest Time
Sir_Carnifex
post May 20 2008, 04:36 AM
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I can't seem to find the state check for initiating a dialogue during rest. I vaguely recall seeing something like PartyAtRest at one time, but I don't remember where. I tried searching through the IESDP but came up with nothing. Perhaps I was looking in the wrong place. Anyway, if someone can point me in the right direction, that'd be great.

Thanks!

This post has been edited by Sir_Carnifex: May 29 2008, 07:02 AM


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Bearwere
post May 20 2008, 05:13 AM
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what do you mean, "during rest"? It can happen before rest, or after rest. For the latter - use 0x0093 PartyRested() (http://iesdp.gibberlings3.net/scripting/triggers/bg2triggers.htm), if you need "before" - I don't remember how to do it (or, maybe I never knew=))
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