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#1
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![]() Retired team member Posts: 490 Joined: 8-April 08 From: U.S.A ![]() |
I can't seem to find the state check for initiating a dialogue during rest. I vaguely recall seeing something like PartyAtRest at one time, but I don't remember where. I tried searching through the IESDP but came up with nothing. Perhaps I was looking in the wrong place. Anyway, if someone can point me in the right direction, that'd be great.
Thanks! This post has been edited by Sir_Carnifex: May 29 2008, 07:02 AM -------------------- "Once the game is over, the king and the pawn go back into the same box." - Italian Proverb
"I like criticism, but it must be my way." - Mark Twain "A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort." - Herm Albright |
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#2
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Forum Member Posts: 15 Joined: 27-April 08 ![]() |
what do you mean, "during rest"? It can happen before rest, or after rest. For the latter - use 0x0093 PartyRested() (http://iesdp.gibberlings3.net/scripting/triggers/bg2triggers.htm), if you need "before" - I don't remember how to do it (or, maybe I never knew=))
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