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> Trying to work with IEEP and DLTCEP
Sir_Carnifex
post Apr 23 2008, 10:10 PM
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I'm trying to familiarize myself with item making, so I downloaded both IEEP and DLTCEP.

The problem is that IEEP refuses to run. I checked out TeamBG to see if anyone else had the problem and sure enough, I found the exact same thing (IEEP refuses to run).

Ok, so the advice in that forum was to use DLTCEP instead. This program will load up but I do get the error "Can't load MORALEAI.ids!" Other than this, it seems to be working fine once I found out where the "read-only" check was. wacko.gif

Now it's time to ask some questions.

1. Can DLTCEP do everything that IEEP does?

2. If not, does anyone know a solution to getting IEEP to run (I'd like to use this as there's a tutorial for item creation with IEEP and I don't see one for DLTCEP).

3. What does the failure to load MORALEAI.ids mean?

4. When I make an item, DLTCEP updates my dialog.tlk. Is it putting in strings? If I save the ITM somewhere else and then load it into a game with the original dialog.tlk, will the item not work?

Thanks!

Carnifex





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Sir-Kill
post Apr 24 2008, 12:19 AM
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consiglieri
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Joined: 13-August 04
From: Michigan, U.S.A.




I'll try to answer my best

1) yes and more,it is updated by TBGavenger
2
3) don't worry about MORALEAI.ids. if you want to make one you can just to get rid of that warning (load some .ids and delete all info then save as MORALEAI.ids)
4) it only updates the dialog.tlk if you change the description, since that is the only dialog that gets changed.
(somewhere else??) um, if you changed the description and it up dated the dialog.tlk then it will work but if you somehow changed the description and have the original dialog.tlk then chances are that it will crash the game when loaded.

This post has been edited by Sir-Kill: Apr 24 2008, 12:20 AM


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