| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
Apr 23 2008, 10:10 PM
Post
#1
|
|
|
Retired team member Posts: 490 Joined: 8-April 08 From: U.S.A |
I'm trying to familiarize myself with item making, so I downloaded both IEEP and DLTCEP.
The problem is that IEEP refuses to run. I checked out TeamBG to see if anyone else had the problem and sure enough, I found the exact same thing (IEEP refuses to run). Ok, so the advice in that forum was to use DLTCEP instead. This program will load up but I do get the error "Can't load MORALEAI.ids!" Other than this, it seems to be working fine once I found out where the "read-only" check was. Now it's time to ask some questions. 1. Can DLTCEP do everything that IEEP does? 2. If not, does anyone know a solution to getting IEEP to run (I'd like to use this as there's a tutorial for item creation with IEEP and I don't see one for DLTCEP). 3. What does the failure to load MORALEAI.ids mean? 4. When I make an item, DLTCEP updates my dialog.tlk. Is it putting in strings? If I save the ITM somewhere else and then load it into a game with the original dialog.tlk, will the item not work? Thanks! Carnifex -------------------- "Once the game is over, the king and the pawn go back into the same box." - Italian Proverb
"I like criticism, but it must be my way." - Mark Twain "A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort." - Herm Albright |
|
|
|
![]() |
Apr 24 2008, 12:19 AM
Post
#2
|
|
|
consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
I'll try to answer my best
1) yes and more,it is updated by TBGavenger 2 3) don't worry about MORALEAI.ids. if you want to make one you can just to get rid of that warning (load some .ids and delete all info then save as MORALEAI.ids) 4) it only updates the dialog.tlk if you change the description, since that is the only dialog that gets changed. (somewhere else??) um, if you changed the description and it up dated the dialog.tlk then it will work but if you somehow changed the description and have the original dialog.tlk then chances are that it will crash the game when loaded. This post has been edited by Sir-Kill: Apr 24 2008, 12:20 AM -------------------- |
|
|
|
Sir_Carnifex Trying to work with IEEP and DLTCEP Apr 23 2008, 10:10 PM
Sir_Carnifex Thanks for the fast reply!
By somewhere else,... Apr 24 2008, 12:25 AM
Sir-Kill n/p
you'll probably have to learn weidu then i... Apr 24 2008, 01:42 AM
Sir_Carnifex Learning WeiDU is something I intend to do eventua... Apr 24 2008, 04:31 AM
Baronius COMDLG32.OCX is the part of TeamBG's VB6 packa... Apr 24 2008, 03:18 PM
igi The VB runtime libraries are also available from t... Apr 24 2008, 08:58 PM
Baronius I forgot that the VB6 is also available on the (ne... Apr 24 2008, 09:32 PM
Sir_Carnifex IEEP is now working.
I have you guys to thank for... Apr 24 2008, 10:36 PM
Valiant But still I should stick with DLTCEP. Forgot the I... Apr 25 2008, 07:17 PM
Baronius Since he intends to gain advanced WeiDU skills, ge... Apr 25 2008, 07:44 PM
Sir_Carnifex I jumped into DLTCEP without bothering with IEEP s... Apr 26 2008, 01:29 AM
Valiant GUI can be remade, just download DLTCEP source fil... Apr 26 2008, 07:16 AM
Baronius All what IEEP seems to do is reusing a few BG GUI ... Apr 26 2008, 01:02 PM
Sir_Carnifex I think I just got called a newbie. :blush: Apr 26 2008, 05:15 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 3rd November 2025 - 04:19 AM |