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> Baldurs Gate Opera By Bereth Darkides, Uploaded to Rapidshare (STILL AVAILABLE)
Bereth Darkides
post Apr 6 2008, 10:08 AM
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Posts: 126
Joined: 21-March 08




Well here it is folks. Completely mixed and made into an 1.5 hour long Opera. (yes you read right)

ACM to small WAV, then mixed and edited by yours truly. (HUGE Core Wav files were recorded at 1024 kbps, etc.)
Cut/Revised,, compacted then used creative studio using a visual tab to ensure a perfect flawless mix and finally into mp3 format.
Oh and this did take me 2.5 months to accomplish. All content from;

Baldurs Gate, Shadows of Amn, Throne of Bhaal, Icewind Dale and Planescape Torment.

Two files
Part 1 and Part 2, both at 256 kbps, 44 khz.

It tells a story on it's own. If you liked the music, then you will LOVE this. If you Read, you'll find it excellent music to read by!

Enjoy, PS ...Damb I'm good, lol.

Part 1, 80.82 MB : Baldurs_Gate_Opera_by_Bereth_Darkides.mp3

http://rapidshare.com/files/105267095/Bald...th_Darkides.mp3

Part 2, 86.08 MB : Baldurs_Gate_Opera_by_Bereth_Darkides_part_2.mp3

http://rapidshare.com/files/105269357/Bald...ides_part_2.mp3


1000 Downloads between both sites,, way to go lads and ladies,, keep'er goin.

This post has been edited by Bereth Darkides: Apr 25 2008, 08:50 PM


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Bereth Darkides
post Apr 6 2008, 10:23 PM
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Posts: 126
Joined: 21-March 08




There were, yes but they were all garbage! Only mine matters ph34r.gif

No all kidding aside, most others were only a couple of tunes but realy lacked completion due to the fact of how LONG it takes to really do it. They had problems with output often being only 126 kbps. Song order and choice also played a part as well.

The ACM files (stripped from the game were at best 10-15 seconds long each) were timely to reconstruct into a song again. This could only be done through a sound editing program (a few out there to do it just fine) but it wasn't like putting pieces of a puzzle together as many of them overlapped due to game needs vs on the spot play. Sort of like, you start a battle, the tune starts but you kill him quick so the song needs to end, so what they did was chop each tune into about 20-25 pieces with overlapping time. Before any congruency could be done all overlapping had to be eliminated then joined. I'm making it sound easy, but put it this way; this is the first one you heard about right? wink.gif

Two and a half months of SOLID editing. The individual core files (Chappel tune from BG 1 for example) were huge once I rerecorded them into 1026kbps files each about 40-65 mgs each. Now remember, there are 50 composite pieces (individual songs) in this opera I just made and that should answer just one question as to why this is the first you've heard of.

It all equals this-----Time Consuming and if your tone deaf,, don't even bother to try, your head will explode! laugh.gif



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