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> Improved Anvil v5 + NeJ2 v6.9.4
baihbalm
post Mar 7 2008, 07:34 AM
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this thread is about the setup below, and it's compatibility, i'll be testing it out.

1) SoA + ToB + ToB patch

2) Baldurdash-WeiDU v1.64

3) NPC-WeiDu mods ->
A)Kivan
B)Kityanav6.4.4

4) Kit Mods ->
A)NPCKit v2 (Anomen) /
B)SP-Collection v7 (Sylvan Mystic) /

5) NeJ2 v6.9.1 + v6.9.4

6) Improved Anvil v5 (don’t install the mod until you put in all the fixes -> # 10)

7) Improved anvil fixes (do this before installing the mod)
A)-Download the dragring file and paste it into the "itm" folder (the "itm" folder is inside "ImprovedAnvil" folder in your main BG2 folder).
-Download the CCLER20B file and put it into "scripts" folder (the "scripts" folder is inside "ImprovedAnvil" folder in your main BG2 folder)
C)-Put MULTIG.d file into "dlg" folder (the "dlg" folder is inside "ImprovedAnvil" folder in your main BG2 folder).
-Put the dplayer3 file into your "override" folder (the override folder is inside the main BG2 folder)
D)-Download the S_fsdrag.baf file and rename it to S!fsdrag.baf (the underline has to be renamed to exclamation mark), then put the renamed file into "scripts" folder ("scripts" folder is inside "ImprovedAnvil" folder in your main BG2 folder).
E)-Put the two baf files-> AR4500.BAF & AR0334.baf into "BAF" folder (improved anvil folder).
- Put the spl file-> spwii01.spl into "spl" folder. (I had a bit of trouble downloading this one, so I just used 'saved target as' -> hope that works)

8) install Improved anvil

9) “Four”-v3 (mod for improved anvil)

This post has been edited by baihbalm: Mar 9 2008, 05:54 AM
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DavidW
post Mar 11 2008, 09:25 AM
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Sure, fair enough - though for what it's worth, my experience with Sword Coast Stratagems is that once you get the hang of coding that way, it's not much slower than just doing it direct. You end up with a certain amount of "up-front" work to write macros, but once you've got them (and you're welcome to borrow mine) things become pretty quick. In the case of Breach, for instance, you just have one macro that finds all the Breach spells installed by other mods and makes a list of them, and another that takes every spell on that list and applies protection to it to the creature in question.

On the other hand, I completely get the "I only have limited time, so I have to prioritise" feeling!
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