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> Comments on Riskbreaker Kit, Topic split by Sikret
lroumen
post Feb 12 2008, 10:32 AM
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The Riskbreaker is extremely interesting, but he seems more like a chore to keep alive. I have some ideas on how to play with him (I started a quick game to try out some things), but he could use a fun upgradeable ring and/or amulet that provides some protection options to take him out of the continuous baby-sitting bin. Without such a bonus, I believe that the riskbreaker will not be played. People should have an incentive to play him. Have people find the item in the early game, then have them upgrade it in the mid-game.

Perhaps the item should provide "Shield" thrice a day for when blur runs out after the so-manieth time the opponents cast "True Sight". Further bonuses might be something like +2AC, +2 saving throw vs spells, 10% resistance to fire/cold/magic damage. Later improve it to +3 and +15% or something.... minor bonuses add up through an entire game.
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rbeverjr
post Mar 5 2008, 09:39 PM
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Personally, I would have rather seen him be able to brew his own potions of AC0. It still seems to me that he is squishy early on.
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lroumen   Comments on Riskbreaker Kit   Feb 12 2008, 10:32 AM
Sikret   Thanks for the comments. I think at this stage an...   Feb 12 2008, 11:41 AM
shadan   Imho riskbreaker should be able to use twohanded w...   Feb 12 2008, 12:57 PM
lroumen   I haven't gone far enough for all risk decreme...   Feb 12 2008, 01:25 PM
Sikret   I haven't gone far enough for all risk decreme...   Feb 13 2008, 09:56 AM
lroumen   I am aware of the fact that they can use Ioun ston...   Feb 13 2008, 01:18 PM
shadan   Long sword has a problem: no good +3 long sword in...   Feb 13 2008, 01:41 PM
Sikret   "Treefolk's Arm +4" and the "Ri...   Feb 13 2008, 02:04 PM
lroumen   I like Treefolk Arm and there is an 'easy...   Feb 13 2008, 02:22 PM
shadan   Yes, I fogrot Treefolk's Arm, and Rhymed Club,...   Feb 13 2008, 02:58 PM
lroumen   Ah yes axes... I had forgotten about those.   Feb 13 2008, 03:20 PM
Sikret   What's your opinion about this new description...   Mar 5 2008, 02:06 PM
Nexiam   What's your opinion about this new description...   Mar 6 2008, 09:26 AM
Nexiam   now it looks very interesting, thou a bit strong i...   Mar 5 2008, 02:35 PM
lroumen   The Riskbreaker is designed to go with 2-weapon st...   Mar 5 2008, 04:03 PM
Raven   There are some possibilities to make it seemingly ...   Mar 5 2008, 06:49 PM
Sikret   I agree. I think the combination of GWW with ...   Mar 6 2008, 03:37 PM
lroumen   I'm not sure if I have conveyed what I had in ...   Mar 6 2008, 08:08 PM
Sikret   5% each and only one of the three when it triggers...   Mar 8 2008, 01:11 PM
rbeverjr   Personally, I would have rather seen him be able t...   Mar 5 2008, 09:39 PM
hankiwi   I would add disadventages like -2 strenght and a 1...   Mar 6 2008, 08:47 AM
lroumen   Burst damage is damage in a single hit. I did no...   Mar 10 2008, 09:00 AM
Sikret   Ok, the hard hit damage is decreased to 10D6 +5.   Mar 10 2008, 09:57 AM
GreyArea   Having a look at this class (and considering takin...   Apr 6 2008, 12:39 AM
Kerkes   Finally forced myself to take a riskbreaker on am ...   Aug 22 2008, 09:37 PM
LZJ   I totally agree. Keldorn's innate kit abilitie...   Aug 23 2008, 02:10 AM
Sikret   Yes, I will probably replace the 5% chance to heal...   Aug 23 2008, 07:29 AM
Kerkes   Luck adds to saving throws and damage. However, th...   Oct 2 2008, 10:13 AM
Raven   Kerkes, is that based on what you have seen in-gam...   Oct 2 2008, 01:04 PM
Daulmakan   Kerkes, is that based on what you have seen in-gam...   Oct 2 2008, 02:17 PM
Kerkes   @ Raven Try playing on "easy". It adds ...   Oct 2 2008, 06:08 PM
Vuki   Try playing on "easy". It adds + 6 to lu...   Oct 2 2008, 08:09 PM
Kerkes   FoD is a save vs.Death in IA, not save vs. spell. ...   Oct 2 2008, 08:41 PM
Vuki   Hmm, that I missed. But let's make a count...   Oct 3 2008, 09:09 AM
Arkain   Kerkes seems to talk about the beginning of the ga...   Oct 3 2008, 04:17 PM
Kerkes   Arkain's post is true. This discussion actuall...   Oct 3 2008, 09:08 PM
LZJ   Well, the mechanism for "luck" is certai...   Oct 4 2008, 11:28 AM
Raven   Well, the mechanism for "luck" is certai...   Oct 4 2008, 04:03 PM
Vuki   Ok, with a low level mage you are right.   Oct 4 2008, 11:35 AM
Frazurblu   I am currently playing a Riskbreaker in a custom p...   Feb 15 2009, 05:24 PM
matti   Looks really cool but for me riskbreaker is unplay...   Feb 16 2009, 08:31 AM
Raven   Looks really cool but for me riskbreaker is unplay...   Feb 17 2009, 10:26 AM
lroumen   Early game he's on the weak side, but late gam...   Feb 17 2009, 07:55 AM
shadan   I usually don't use in my party 2 fighter type...   Feb 17 2009, 10:46 AM
matti   In case of riskbreaker, kits abilities looks impre...   Feb 17 2009, 11:11 AM
Kraitok   My personal thoughts on the 2 handed deal are that...   Feb 17 2009, 01:25 PM
Sikret   You don't put Kensai up front as meat shields,...   Feb 17 2009, 04:39 PM
lroumen   I like the improved haste + 2-weapon style combina...   Feb 18 2009, 08:55 AM
thick3   RISKBREAKER: Riskbreakers are masters of simultane...   Feb 20 2010, 09:36 PM
Sikret   The final description of the kit is this: As fo...   Feb 20 2010, 10:08 PM
Vuki   The final description of the kit is this: ... - On...   Feb 20 2010, 11:49 PM
Sikret   The final description of the kit is this: ... - On...   Feb 21 2010, 04:55 AM
thick3   Thx. Looks interesting, can't wait to pair him...   Feb 21 2010, 04:30 AM
bulian   I wonder how he fares late game when warriors have...   Feb 22 2010, 08:04 PM
Sikret   What type of damage is the "hard hit?" ...   Feb 22 2010, 09:18 PM
bulian   Its casting time is zero in IA v6. The casting ti...   Feb 22 2010, 10:47 PM
thick3   Any chance to release the new riskbreaker kit as s...   Feb 22 2010, 11:29 PM
Sikret   Any chance to release the new riskbreaker kit as s...   Feb 23 2010, 08:02 AM
thick3   Hehe thats true. I just started another v5 game wi...   Feb 23 2010, 09:07 AM
lroumen   In v5, the casting speed of risk decrement can be ...   Feb 24 2010, 01:45 PM
Vuki   Innate abilities and spell should work in a differ...   Feb 24 2010, 09:55 PM
Sikret   In the description of the Risk Decrement ability, ...   Feb 24 2010, 10:27 PM
lroumen   If you put it that way, sure. Innate abilities a...   Feb 25 2010, 08:32 AM
Vuki   In my opinion a fighter HLA is an innate ability. ...   Feb 25 2010, 09:29 AM
matti   I agree with Vuki. If you put it that way, sur...   Feb 25 2010, 10:03 AM
Kerkes   Riskbreaker's abilities can be interrupted in ...   Feb 25 2010, 10:32 AM
blackkensai   Riskbreaker's abilities can be interrupted in ...   Feb 27 2010, 03:54 PM
matti   Total overkill in vanilla. I understand Sikret...   Feb 25 2010, 01:57 PM
Sikret   Warrior HLAs such as Hardiness and GWW already hav...   Feb 25 2010, 02:55 PM
Vuki   However, Barbarian Rage and Berserker's Enrage...   Feb 25 2010, 06:59 PM
Mjolnir88   For roleplay reasons a barbarian/zerker would be m...   Feb 25 2010, 05:04 PM
Kerkes   Hmmm...if hardiness has casting time of 0, and can...   Feb 25 2010, 06:42 PM
matti   Hmmm...if hardiness has casting time of 0, and can...   Feb 26 2010, 07:26 AM


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