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The Black Wyrm's Lair Terms of Use |
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#1
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![]() Forum Member Posts: 116 Joined: 12-December 07 ![]() |
Sikret, Just wanted to know if this order looked good before I start. I have been hesitant to play IA due to difficulty however after many attempts at other AI mods you just cant beat the stability of IA. I will just have to force myself to relearn some tactics instead of crying over the losses....
![]() Regards Nazar // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name ~SETUP-EASE.TP2~ #0 #3 // True Grand Mastery (extra half-attack, etc.) (Baldurdash) ~SETUP-EASE.TP2~ #0 #4 // Shut Up "You Must Gather Your Party Before Venturing Forth" ~SETUP-EASE.TP2~ #0 #6 // Wear Magical Armor AND Magic Rings (etc.) ~SETUP-EASE.TP2~ #0 #9 // Un-Nerfed THAC0 Table, Saving Throws, Grand-Mastery, and Arcane, Divine Spell Progression (Blucher) ~SETUP-EASE.TP2~ #0 #10 // XP Cap Remover ~SETUP-EASE.TP2~ #0 #15 // Bonus Merchants (Baldurdash) ~SETUP-EASE.TP2~ #0 #17 // No Drow Avatars On Party In Underdark ~SETUP-EASE.TP2~ #0 #18 // Imoen ToB Dialogue Fix ~SETUP-EASE.TP2~ #0 #20 // Female Edwina ~SETUP-EASE.TP2~ #0 #21 // Romance: Bug Fixes (required for later components). ~SETUP-EASE.TP2~ #0 #26 // Low Reputation Store Discount (Sabre) ~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards ~RR/SETUP-RR.TP2~ #0 #4 // Proper spell progression for Bards ~RR/SETUP-RR.TP2~ #0 #5 // Additional equipment for Thieves and Bards ~RR/SETUP-RR.TP2~ #0 #6 // Revised Thievery ~RR/SETUP-RR.TP2~ #0 #7 // Chosen of Cyric encounter ~RR/SETUP-RR.TP2~ #0 #8 // Shadow Thief Improvements ~SETUP-IMPROVEDANVIL.TP2~ #0 #0 // Improved Anvil for SOA & TOB ~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal) ~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian ~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain Oh and the non Weidu fixpack is installed. |
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#2
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![]() Forum Member Posts: 116 Joined: 12-December 07 ![]() |
Thanks Avenger for the insight I will look into the work around you included. Is there a hard fix that I can do beside the console. I know that in the past Sikret does not recommend using it due to the possibility of messing with IA.
Regards Nazar |
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#3
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Forum Member Posts: 67 Joined: 13-May 07 ![]() |
Thanks Avenger for the insight I will look into the work around you included. Is there a hard fix that I can do beside the console. Not yet, but it will be included in the next version of RR. QUOTE I know that in the past Sikret does not recommend using it due to the possibility of messing with IA. Using that single command shouldn't mess anything in IA since it merely spawns a RR specific creature which teleports the party to the CoC area and starts the encounter from there. -------------------- |
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Lo-Fi Version | Time is now: 9th September 2025 - 07:44 AM |