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> Coding pains, The beginnings: ITM and CRE preparation for NPC mod
Moongaze
post Feb 18 2008, 01:16 PM
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I've been trying my hand at coding and other non-writing activities involved with modding. You know, ITM and CRE making. I remember some of it, but other things I sadly forgot during my absence. Even looking at Wikaede doesn't explain everything. Like, I see his SoA CRE file has MGWIKA.DLG as dialogue file. I forgot how to set such a thing to a custom DLG file. Right now my character has MULTIG.dlg as dialogue file, the standard multi-player responses.

I'm thinking writing TP2, install everything and then export my character again, convert CHR to CRE and voila, but I'm not sure.
I managed to create a character with a non-removable custom item, however, so that's something...

This post has been edited by Moongaze: Feb 18 2008, 01:18 PM


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