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#1
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![]() ![]() Gold Member Tactical reputation: 3 Posts: 959 Joined: 29-June 07 From: Budapest - Hungary ![]() |
Some questions about spells:
1. Which epic spell is better Dragonr's Breath or Comet in IA? DB does more damage and knockback, but Comet can stun. Pls. consider only the hardest battles (EDE, Oazis, Twisted Rune, final SoA fight etc.) since both are very good against weaker enemies. I am curious what do you think, guys. 2. Is Imprisonment really so good spell in IA, or just my Baldurash text upgrade is not good again. It says no saving throw and bypass magic resistance. Is it right? If yes, this would be among the best lvl 9 spells, since you can take out 1 dangerous enemy from the fight with this. OK, you need a freedom also when all enemies dead, to free imprisoned one and kill him. 3. Why Shadow Door is better than Impr. Invis.? As far as I see, Impr. Inv. is a little bit longer and gives some bonuses (4 AC and 4 saves), Shadow Door doesn't have bonuses. So why is Shadow Door lvl 5 spell while the better spell is lvl 4 only? |
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Post
#2
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![]() ![]() Gold Member Tactical reputation: 3 Posts: 959 Joined: 29-June 07 From: Budapest - Hungary ![]() |
Thanks for reply guys. I was not aware of stun-sleep difference at Comet and bypassing MR at DB.
Arkain, maybe Baldurash textupgrade gives false description to me, but in Vannila game and in my spell descriptions Shadow Door 1 round/lvl, Impr. Invis. is 2 or 3 round + 1 round/lvl. Not a spell, but item description, which is maybe corrupt at me again: What is the enchanment bonus of The Equalizer regarding what kind of enemy can I hit with them? Description says +3, but all +x/+y weapons are nerfed to lowest enchantment bonus. |
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