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#1
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Forum Member Posts: 522 Joined: 12-April 06 From: Netherlands ![]() |
The Riskbreaker is extremely interesting, but he seems more like a chore to keep alive. I have some ideas on how to play with him (I started a quick game to try out some things), but he could use a fun upgradeable ring and/or amulet that provides some protection options to take him out of the continuous baby-sitting bin. Without such a bonus, I believe that the riskbreaker will not be played. People should have an incentive to play him. Have people find the item in the early game, then have them upgrade it in the mid-game.
Perhaps the item should provide "Shield" thrice a day for when blur runs out after the so-manieth time the opponents cast "True Sight". Further bonuses might be something like +2AC, +2 saving throw vs spells, 10% resistance to fire/cold/magic damage. Later improve it to +3 and +15% or something.... minor bonuses add up through an entire game. |
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Post
#2
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Forum Member Posts: 522 Joined: 12-April 06 From: Netherlands ![]() |
I am aware of the fact that they can use Ioun stones, but I'll have to find one first. I have not even found one with my other party that has progressed much further.
The increased critical hits is a nice bonus, but I'm uncertain how to categorise it. If I keep the riskbreaker hasted in fights, the increased amount of possible hits also trigger more critical hits and that helps to finish off some opponents like mages, undead and golems quite well. I am afraid that it will not be very helpful against helmet/ioun stone wearing opponents later on such as human fighters/beserkers. Those foes are very tough and require high damage to dispose of... this means that this bonus may be ineffective against certain important or tough foes. I think the main weapons will have to be longswords and clubs. Those are safe to find early game and have a nice variety throughout the game. So far I've found the Root of the Problem and Namarra. There are few other options, but I am considering to take dagger or short sword as a piercing weapon as well. Dagger of the Star may prove to be helpful, as well as the bonuses of Arbane (Haste) and Ilbratha (Mirror Image)... but for those bonuses I do not need to wield them, so that doesn't require specialisation of any sort. |
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