![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
I see that the wildmage is ending in the next version? Too bad. I am playing Xan as a wildmage (no hand of undoing, just improved chaos shield). He seems to be very effective. I'm really not interested in the rationale for just dumping the class; I don't agree. Even in IA, I think that the wildmage probably becomes the most powerful mage. Even so, he's not the most powerful class in IA, unlike the vanilla game. Furthermore, the wildsurges can be disasterous in the tough battles; so, you have advantages and disadvantages. While I am disappointed, I could and may just play a second sorcerer or perhaps a wizard in IA 5.1+. (Any chance of editing out "For the Needy" from Nalia?)
I agree that without PfMW the bard class may as well be dumped too. (At least, I consider there are better alternative classes in my game.) I further agree that the IA teams that each player uses will become more similar as valid alternative classes are eliminated. Once 5.1 is done, I will have to carefully consider all the changes before I elect to play the new mod rather than sticking to 5.0. |
|
|
![]() |
![]()
Post
#2
|
|
Forum Member Posts: 522 Joined: 12-April 06 From: Netherlands ![]() |
Many of the listed parties include more than 1 custom character. It would be nice to see some suggested parties involving Bioware NPCs. I know that they are far from optimal, but that should not be a limitation for playing IA. I also know that you can change the classes of some Bioware NPCs, but if we did not do that, what parties would be suggested then?
|
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 16th August 2025 - 01:44 PM |