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> Viable party compositions, Topic split by Sikret
rbeverjr
post Feb 10 2008, 02:06 PM
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I see that the wildmage is ending in the next version? Too bad. I am playing Xan as a wildmage (no hand of undoing, just improved chaos shield). He seems to be very effective. I'm really not interested in the rationale for just dumping the class; I don't agree. Even in IA, I think that the wildmage probably becomes the most powerful mage. Even so, he's not the most powerful class in IA, unlike the vanilla game. Furthermore, the wildsurges can be disasterous in the tough battles; so, you have advantages and disadvantages. While I am disappointed, I could and may just play a second sorcerer or perhaps a wizard in IA 5.1+. (Any chance of editing out "For the Needy" from Nalia?)

I agree that without PfMW the bard class may as well be dumped too. (At least, I consider there are better alternative classes in my game.) I further agree that the IA teams that each player uses will become more similar as valid alternative classes are eliminated.

Once 5.1 is done, I will have to carefully consider all the changes before I elect to play the new mod rather than sticking to 5.0.
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Sikret
post Feb 10 2008, 10:50 PM
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I can think of many possible party compositions for IA (any version) and can offer a long list of powerful (but different) parties (do you really want me to list them?). I don't think that players are playing the mod with similar parties and don't believe that it will be the case in the next version either.

Of course, to some extent, it may also depend on your criteria for calling two parties "similar" with each other.

Single class thieves (except Swashbucklers) and bards are not optimal characters (but still playable); wild mages are too risky. Everything else works fine provided that you compose a balanced party in general to cover every kind of needs you will have during the game.

This post has been edited by Sikret: Feb 10 2008, 11:08 PM


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rbeverjr   Viable party compositions   Feb 10 2008, 02:06 PM
lroumen   I further agree that the IA teams that each player...   Feb 10 2008, 09:02 PM
Sikret   I can think of many possible party compositions fo...   Feb 10 2008, 10:50 PM
DavidW   I can think of many possible party compositions fo...   Feb 11 2008, 12:26 AM
Sikret   Writing the enitre list will take pages, but I hav...   Feb 11 2008, 12:58 AM
Raven   I further agree that the IA teams that each player...   Feb 11 2008, 09:39 AM
rbeverjr   [quote name='rbeverjr' post='29219' date='Feb 10 2...   Feb 11 2008, 02:09 PM
Sikret   However, my skills are slowly advancing. That...   Feb 11 2008, 05:54 PM
trufa   VI. (Heavy Fighter) Vagrant WizS->Thi Ken-...   Feb 11 2008, 09:45 AM
lroumen   Many of the listed parties include more than 1 cus...   Feb 11 2008, 01:19 PM
Sikret   Take any of them you wish (except Yoshimo who is i...   Feb 11 2008, 01:45 PM
Arkain   Hum... it's not that there aren't many par...   Feb 11 2008, 04:55 PM
Raven   Still, a suboptimal choice doesn't make the ga...   Feb 11 2008, 05:18 PM
rbeverjr   Bah ;) , there can be no sub-optimal choices on m...   Feb 11 2008, 05:35 PM
rbeverjr   Thanks for your kind words, Sikret. I also appreci...   Feb 11 2008, 07:24 PM
trufa   Modded IA NPC-Party (Full TS Party) Sime (Stalker...   Feb 11 2008, 09:41 PM
lroumen   My reasoning for asking more varied parties is the...   Feb 12 2008, 10:53 AM
Raven   My reasoning for asking more varied parties is the...   Feb 12 2008, 11:23 AM


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