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#1
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Forum Member Posts: 60 Joined: 20-January 08 ![]() |
For a new game (having messed up my first, highly educational one), I'd like to form a very strong party composed of Bioware NPCs (with minor or appropriate tweaks, e.g. Anomen -> Priest of Helm or Minsc -> Berserker). In the hope that I'm not bothering anyone, I'd like to submit the following for the resident experts' 'approval'.
PC Vagrant - axe, long sword, flail, club Minsc (SK'ed to Berserker) - greatsword, halberd, spear Anomen - hammer, mace, flail Haer'Dalis - short sword, scimitar, dagger, long sword Cernd - staff, spear Nalia -> Imoen - staff, dagger Now, I have two problems with this party: first, it contains two characters who will never be able to do anything much in melee, and one who will shine defensively but not do much damage. (In my last game, two straight warriors and two semi-warriors seemed barely enough, even when buffed to the rim.) Secondly, while I would like a sorceress at least from Chapter 4 onwards, that would mean wasting much experience on Nalia. So my questions are: (1) Is a Berserker (with Minsc's stats and two-handed weapon focus) preferable to Valygar (with his powerful equipment in late SoA) or even Keldorn (I am quite wary of him in IA)? (2) Is the party as a whole capable of enough melee havoc, in your opinion? (3) Is Nalia preferable to Imoen in the long run? I'd have them both again, but that seemed like overkill (then again, I didn't make it all that far...). Of course, any quite unrelated or unorthodox advice on party composition is welcome! This post has been edited by Zarathustra: Feb 3 2008, 08:28 PM |
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#2
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![]() Forum Member Tactical reputation: 2 Posts: 442 Joined: 4-May 07 From: London, England ![]() |
Seems a fairly sound party, rgough as you mention mellee may be alittle weak though the vagrant, minsc and anomen should dish good damage. To remedy this I would switch out cernd for jaheira SK'd to R/C and specializing in dual wield clubs then hammers. This will allow her to use the good early clubs and then advance to Crom Faeyr and runehammer in late game making her an awesome prospect. Anomen will still be fine for weapons as he is already a master in flails and should be able to use FOA throughout. The other advantage is Jaheira has some good NPC quest for early exp which also grant you a couple of useful items though the harper pin can't be worn by her as a non-druid.
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