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Jan 6 2008, 04:40 PM
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#1
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![]() Mod Developer Posts: 1400 Joined: 19-April 05 |
So, the new version is close to completion. There are several things that I should finish and some things I'd like to add. But for now, it's about 85% done. I'd like to ask those who played TS, tested and have something in mind about the mod, to post it here. Trufa, thank you a lot for your reports and notes. I have taken all them into consideration. For now, I have removed both Coran and Dynaheir as being absolutely silent NPCs, and I've remade three areas of the island. Valygar and Sime romances will be more independent on external conditions, which means better compatibility with other mods. Items - are per your requests, trufa, - duplicates have been removed, the present items have been balanced, some new items were added. What is left - more banters for Sime, particularly in ToB, and thorough testing.
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Jan 27 2008, 10:04 AM
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#2
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![]() Premium Member Posts: 532 Joined: 12-June 05 From: Kiev, Ukraine |
The Valygar romance is very good and is a part of TS. I don't understand why Vlad needs to cut his exelent mod. This is RPG, not 3D-action, and dialogs and romance will be in a first place
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Jan 27 2008, 10:45 AM
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#3
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
The Valygar romance is very good and is a part of TS. I don't understand why Vlad needs to cut his exelent mod. I didn't ask Vlad to omit any part of his mod. Players who want to play TS and IA together had a question about their compatibility (see above). So far, it's clear that the Valygar romance section is incompatible with IA. I asked Vlad to clarify whether the rest of TS will (or will not) work without the Valygar romance. This was a question on behalf of the players who wanted to know the degree of compatibility between the two mods. Vlad asked me if it's possible for me to make the battle with Shade Lord easier and I clarified the reasons for which it's not possible. Similarly, I asked Vlad whether he can disconnect the romance from the death of the Shade Lord and he said that it was not possible for him to do so, because someone else had written that part of TS. Hence, none of us can do anything to make the Valygar romance compatible with IA. The only remaining question is whether the rest of TS can be played without that particular romance or not. If you are not going to play IA, this topic doesn't affect your game in any way. QUOTE This is RPG, not 3D-action, and dialogs and romance will be in a first place BG2 is not a 3d-action game. Yes, but I don't see the point of this comment here. The rest is a matter of taste. For me, a polished non-romantic quest with good dialogues or a well-designed challenging battle is/are far more satisfying than 1 million lines of love-talks. I don't like romances in this game, but that is a matter of personal taste and it's not even my main reason for not toning down the Shade Lord's battle. The reason for which I can't do that is explained in my previous post. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Vlad TS v7.0 - upcoming release Jan 6 2008, 04:40 PM
Senka I will, Vlad, count me in!
I remember a lot of... Jan 6 2008, 06:18 PM
Graoumf Hello Vlad,
If I had only one request, it would b... Jan 6 2008, 06:59 PM
trufa I would be also more than happy to test the new TS... Jan 7 2008, 02:25 PM
trufa As i wrought, Sime romanceable for Neutral charact... Jan 14 2008, 11:29 AM
Vlad
:lol: Jan 14 2008, 07:21 PM
Senka Vlad, we are waiting for new version! :wub: Jan 14 2008, 09:31 PM
Clown Hello,
Am thinking of giving TS I try for my next ... Jan 25 2008, 04:27 PM
trufa The old one was also at least 85-90% compatible (b... Jan 25 2008, 04:47 PM
Vlad I cannot disconnect Valygar from the Shade Lord... Jan 26 2008, 02:49 AM
Sikret I cannot disconnect Valygar from the Shade Lord... Jan 26 2008, 12:53 PM
Vlad Sikret, I cannot and may not change the Romance wr... Jan 26 2008, 04:23 PM
Sikret Sikret, I cannot and may not change the Romance wr... Jan 26 2008, 04:30 PM
Vlad Yes.
Nothing. There will be only banters with o... Jan 26 2008, 09:35 PM
Sikret Then, we don't seem to have any problems here.... Jan 27 2008, 06:19 AM
Vlad
No, this is wrong. The romance should start as e... Jan 27 2008, 07:14 AM
Sikret Thanks, Vlad! This is probably my last questio... Jan 27 2008, 07:51 AM
Vlad
Sure. I don't see problem at this moment. An... Jan 27 2008, 11:20 AM
Sikret
Sure. I don't see problem at this moment. An... Jan 27 2008, 11:26 AM
Vlad This week I start my test game of TS v7.0b. I want... Jan 27 2008, 12:04 PM
Clown Thanks for the clarification and sorry for the tro... Jan 27 2008, 10:19 PM
Sikret @Vlad
What did you do with that problematic Katan... Jan 28 2008, 07:44 AM
Hoppy Hey Vlad and all!
After only getting into BG2... Feb 1 2008, 09:08 AM
Senka Ha-ha, already testing! Vlad, you removed all ... Feb 8 2008, 04:16 PM
Vlad I removed the robs and bags from the merchant, and... Feb 8 2008, 04:52 PM
Senka As I remember, first dialogue between Kachiko... Feb 8 2008, 05:46 PM
Vlad Missing timer... Please let's post and discuss... Feb 8 2008, 09:58 PM![]() ![]() |
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