![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
So, the new version is close to completion. There are several things that I should finish and some things I'd like to add. But for now, it's about 85% done. I'd like to ask those who played TS, tested and have something in mind about the mod, to post it here. Trufa, thank you a lot for your reports and notes. I have taken all them into consideration. For now, I have removed both Coran and Dynaheir as being absolutely silent NPCs, and I've remade three areas of the island. Valygar and Sime romances will be more independent on external conditions, which means better compatibility with other mods. Items - are per your requests, trufa, - duplicates have been removed, the present items have been balanced, some new items were added. What is left - more banters for Sime, particularly in ToB, and thorough testing.
|
|
|
![]() |
![]()
Post
#2
|
|
![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
Then, we don't seem to have any problems here. The player can go for the Shade Lord with delay, because the romance will eventually begin as soon as Valygar sees Merella's death. There is no need to rush. Is that right?
-------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 24th June 2025 - 04:28 PM |