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#1
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Forum Member Posts: 99 Joined: 14-October 06 ![]() |
Here I am, back for another round of punishment and self abuse. Anyway, my planned party (all created) is
Vagrant (flails as main weapon, axe or belm in offhand) Sorcerer Wizard (what would be a good specialist class for this character?) Berserker (main tank, using shield with longsword/1 handed crushing weapon. All AC boosting items go to him) Ranger/cleric Cleric Question, is the pureclass cleric really necessary? I choose her in anticipation of all the healing I'm going to need, but it would be great if I could throw in some melee capabilities as well. 2nd, I've been browsing the threads, and I notice the once popular f/m multi class does not have a place in many parties. What happened? Are they nerfed or something? TIA for feedback! |
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#2
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Forum Member Posts: 99 Joined: 14-October 06 ![]() |
Thanks for all the help and feedback guys. I think I'll go with this party
Vagrant. Start with flails for FOA, and FOD&W endgame. Prob belm or kundane in offhand, to be replaced with either axe or longsword endgame Sorcerer Nuff said. Though it would be good if someone could provide a link to a good spell selection in IA Ranger/Cleric Multi Class I choose ranger instead of fighter for ironskins, and cleric instead of mage, since melee rules in IA =). Start with club for blackblood, will end up using hammer. Ranger/cleric Dual at 7 Tank 1. Will be focused on defense (> -24AC)rather then offense. Will use whatever weapon happens to be at hand. With buffs should be able to hold the enemy's attention. My worry is that the enemy will attack whomever is dealing the most dmg instead of him/her. Can someone verify this? I was also wondering, would a berserker be better for rage and weapon mastery? Trade-off is of cos ironskins. Blade Tank 2. With def spin and spells, should be able to tank for awhile. Main role is still supportor. Half-orc kensai with maxed str and con I always went with a berserker in previous games, as the -2 ac and immunities were crucial for my main tank. However, now that I have 2 tanks, a pure dmg dealer is an attractive idea. He would use staffs/halberds to attack from behind my tank. Sounds good in theory, but please correct me if I'm wrong. |
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#3
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Forum Member Posts: 135 Joined: 21-June 07 ![]() |
Thanks for all the help and feedback guys. I think I'll go with this party Vagrant. Start with flails for FOA, and FOD&W endgame. Prob belm or kundane in offhand, to be replaced with either axe or longsword endgame Kundane doesn't grant an extra attack in v.5.0 so you probably don't want to waste any pips on SS. ![]() This post has been edited by Vardaman: Jan 25 2008, 06:20 PM |
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