The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Starting a new game, would appreciate suggestions
Mongerman
post Jan 25 2008, 12:13 AM
Post #1





Forum Member
Posts: 99
Joined: 14-October 06




Here I am, back for another round of punishment and self abuse. Anyway, my planned party (all created) is

Vagrant (flails as main weapon, axe or belm in offhand)
Sorcerer
Wizard (what would be a good specialist class for this character?)
Berserker (main tank, using shield with longsword/1 handed crushing weapon. All AC boosting items go to him)
Ranger/cleric
Cleric

Question, is the pureclass cleric really necessary? I choose her in anticipation of all the healing I'm going to need, but it would be great if I could throw in some melee capabilities as well.

2nd, I've been browsing the threads, and I notice the once popular f/m multi class does not have a place in many parties. What happened? Are they nerfed or something?

TIA for feedback!
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Mongerman
post Jan 25 2008, 12:54 PM
Post #2





Forum Member
Posts: 99
Joined: 14-October 06




Man I was so engrossed in creating a well balanced party that I totally forgot about thieving skills! What level would you dual your swashie at? Or perhaps even a f/m/t to replace the bard?

Since the best armor etc etc is going to my main tank, the kensai might as well be naked. As I recall, for AC, it was either going to the highest, or just ignoring it, since enemies are going to hit you at -10 ac anyway
Go to the top of the page
 
Quote Post
Sikret
post Jan 25 2008, 03:55 PM
Post #3


The Tactician
Group Icon

Distinguished Developer
Posts: 7793
Joined: 1-December 05




QUOTE(Mongerman @ Jan 25 2008, 05:24 PM) *
Man I was so engrossed in creating a well balanced party that I totally forgot about thieving skills! What level would you dual your swashie at? Or perhaps even a f/m/t to replace the bard?


f/m/t will proceed too slowly. If you want to pick a mutti-class thief, go for F/T.

Alternatively, if you want a swashbuckler dualled to mage, so what Ryel said: Either dual him to mage immediately after starting the game or dual at level 10.

QUOTE
Since the best armor etc etc is going to my main tank, the kensai might as well be naked. As I recall, for AC, it was either going to the highest, or just ignoring it, since enemies are going to hit you at -10 ac anyway


Well, if AC is no concern here, I would suggest a half-orc barbarian:

(1) Better hp (Barbarians roll d12 for their hp)
(2) Resistance to physical damage
(3) Much better AC than Kensai
(4) Barbarian Rage

@rbeverjr

The main problems with Wild Mage in IA are two things:

(1) You may suddenly lose all of your money near the end of a hard battle. Since money is a big concern in IA; you will either have to reload and do that hard battle again or will have to live with the fact that you have no golds.

(2) Someof the battle in IA are similar to chess matches where every step is calculated. A sudden wild surge (even a generally useful one) may lead to disaster if the exact spell which you intend to cast at that time is replaced with something else.


--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
Go to the top of the page
 
Quote Post
rbeverjr
post Jan 25 2008, 04:28 PM
Post #4



Group Icon

Premium Member
Posts: 305
Joined: 25-February 07




QUOTE(Sikret @ Jan 25 2008, 10:55 AM) *
@rbeverjr

The main problems with Wild Mage in IA are two things:

(1) You may suddenly lose all of your money near the end of a hard battle. Since money is a big concern in IA; you will either have to reload and do that hard battle again or will have to live with the fact that you have no golds.

(2) Someof the battle in IA are similar to chess matches where every step is calculated. A sudden wild surge (even a generally useful one) may lead to disaster if the exact spell which you intend to cast at that time is replaced with something else.


I have had the money loss thing happen to me before. It's one of the worst outcomes possible. However, I honestly am not such a good player as to be able to do IA without reloads. So, a reload in such a situation does not bother me. Improved Chaos Shield + high level = very (not always) consistent results. In my opinion, at high level the advantages of the wild mage make it worthwhile to play even in IA. Heh, everyone is allowed their opinion. smile.gif But as I previously stated, I wouldn't bother having a wild mage if it was my only spell caster. Even at low level, you need a spell slinger that you can depend on.
Go to the top of the page
 
Quote Post

Posts in this topic
Mongerman   Starting a new game, would appreciate suggestions   Jan 25 2008, 12:13 AM
rbeverjr   I'd say that the wildmage is easily the best w...   Jan 25 2008, 02:06 AM
Mongerman   So its Vagrant (flails as main weapon, axe or bel...   Jan 25 2008, 05:04 AM
Clown   Hey, Mongerman Would have to say as Sikret has sa...   Jan 25 2008, 08:08 AM
rbeverjr   Hey, Mongerman Would have to say as Sikret has sa...   Jan 25 2008, 02:25 PM
Clown   As for my optimum party I would go: Vagrant: FoDW...   Jan 25 2008, 08:18 AM
shadan   Agree with rbevejr, no need another cleric beside ...   Jan 25 2008, 08:23 AM
Sikret   Welcome back, Mongerman! Here I am, back for ...   Jan 25 2008, 09:32 AM
Mongerman   Pure AC is no longer that efficient? I remember th...   Jan 25 2008, 10:22 AM
Sikret   Pure AC is no longer that efficient? I remember th...   Jan 25 2008, 10:25 AM
Mongerman   Thanks for the quick reply. In my past IA experien...   Jan 25 2008, 10:45 AM
Sikret   1) When you say JD is usable by warriors, does tha...   Jan 25 2008, 11:19 AM
shadan   JD sword is single class warrior (ranger, paladin,...   Jan 25 2008, 11:06 AM
shadan   About halberds: if you max. out 2handers with 1 fi...   Jan 25 2008, 11:19 AM
Clown   Just like to mention on the halberds front that a ...   Jan 25 2008, 11:45 AM
Sikret   @Mongerman Don't forget to use/install the fi...   Jan 25 2008, 12:22 PM
Mongerman   Thanks for all the help and feedback guys. I think...   Jan 25 2008, 12:23 PM
Sikret   Nuff said. Though it would be good if someone coul...   Jan 25 2008, 12:38 PM
Vardaman   Thanks for all the help and feedback guys. I think...   Jan 25 2008, 06:19 PM
Mongerman   Man I was so engrossed in creating a well balanced...   Jan 25 2008, 12:54 PM
Sikret   Man I was so engrossed in creating a well balanced...   Jan 25 2008, 03:55 PM
rbeverjr   @rbeverjr The main problems with Wild Mage in IA ...   Jan 25 2008, 04:28 PM
Clown   Easy way to get the thieving skills would be a swa...   Jan 25 2008, 01:22 PM
Ryel ril Ers   The best defense for the kensai the spirit armor. ...   Jan 25 2008, 02:05 PM
Mongerman   Thanks for the warning Vardaman. Would have been m...   Jan 26 2008, 08:08 AM


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 20th April 2025 - 08:18 PM