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The Black Wyrm's Lair Terms of Use |
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#1
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
So, the new version is close to completion. There are several things that I should finish and some things I'd like to add. But for now, it's about 85% done. I'd like to ask those who played TS, tested and have something in mind about the mod, to post it here. Trufa, thank you a lot for your reports and notes. I have taken all them into consideration. For now, I have removed both Coran and Dynaheir as being absolutely silent NPCs, and I've remade three areas of the island. Valygar and Sime romances will be more independent on external conditions, which means better compatibility with other mods. Items - are per your requests, trufa, - duplicates have been removed, the present items have been balanced, some new items were added. What is left - more banters for Sime, particularly in ToB, and thorough testing.
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#2
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![]() Forum Member Tactical reputation: 2 Posts: 442 Joined: 4-May 07 From: London, England ![]() |
Hello,
Am thinking of giving TS I try for my next game runthrough and was wondering when the new version is likely to be out as I would like to know whether it is worth waiting for or I should just use the current version. I will probably start in a couple of weeks when I finish my current IA run. Also will the new version be compatible with IA? Thanks. |
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Lo-Fi Version | Time is now: 24th June 2025 - 04:20 PM |