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> BG2 Herbs - weird think happened, MEGA install from SHS
melkor_morgoth75
post Jan 24 2008, 09:08 AM
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Hello Baronius,

i'm enjoing a new Mega install, please u may find my weidu log here:

http://www.shsforums.net/index.php?showtop...mp;#entry373299

Actually i encountered something REALLY weird. I got a stutter bug in Nashkel area (Bg1 part of the game) and i had to face a weakened vampire there! I noticed the cre file (it's bw02cre4.cre) comes from your mods but i don't have a clue why it has been added to that area (the vampire as soon as i enter the area fights against a couple of amnish soldier near Minsc's encounter).

May be, looking at my Weidu log, u can smell what happened, if there could be some conflict? (i don't see anything who can conflict there). Moreover, looking at some scripts added by BG2 Herbs, i don't see WHERE the bw02cre4.cre is added eventually in BG2 part of the game ... i've just noticed the cre is added by tp2 to override but no area script creates the creture,

many thanks in advance,

mm75

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Baronius
post Jan 25 2008, 02:24 PM
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QUOTE
In a BGT game u know, i'd need both installed if i want the erbalist in BG1 and BG2
I see. In BGT I suppose you can't return to Nashkel in the BG2 part of the game (it sounds logical indeed).

QUOTE
do u think that the "only" issue i have it's the vampire? The erbalist will be the "very same" as normal in Bg1 (and later in Bg2)?

As the BG2 files have completely overwritten the BG1 versions, the Baldur's Gate II edition should work properly. As far as the BG1 edition is concerned, it now uses all resources of the BG2 edition, and I suppose it won't cause serious problems, but some anomalies are possible (and the replaced dialogues might sounds strange I guess). I'm not sure, because I don't remember the exact differences between the BG1 and BG2 versions of resources. Hopefully they are just minor or negligible issues.

Please keep us informed here about what you experience.


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