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#1
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Forum Member Posts: 99 Joined: 14-October 06 ![]() |
Here I am, back for another round of punishment and self abuse. Anyway, my planned party (all created) is
Vagrant (flails as main weapon, axe or belm in offhand) Sorcerer Wizard (what would be a good specialist class for this character?) Berserker (main tank, using shield with longsword/1 handed crushing weapon. All AC boosting items go to him) Ranger/cleric Cleric Question, is the pureclass cleric really necessary? I choose her in anticipation of all the healing I'm going to need, but it would be great if I could throw in some melee capabilities as well. 2nd, I've been browsing the threads, and I notice the once popular f/m multi class does not have a place in many parties. What happened? Are they nerfed or something? TIA for feedback! |
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#2
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Forum Member Posts: 99 Joined: 14-October 06 ![]() |
Thanks for the quick reply. In my past IA experience, my high ac tanker was also my main physical dmg dealer, which ensured that none of the monsters could take their attention off him=). Knowing how smart enemies are in IA, I'm afraid that if my high ac tank was doing negligible dmg, the enemies would simply focus on another character.
Couple more questions 1) When you say JD is usable by warriors, does that refer to fighter kits only, or does it include rangers, paladins etc? 2) Whats so great about halberds? Yes I've seen the description for dragon lord, and its great, but so are JD, FOD&W. Not to mention that piercing is prob the most resisted dmg in IA (correct me if i'm wrong). I remember in my past IA runs, I had an archer that was great at disrupting mages, but simply took a backseat against more powerful enemies This post has been edited by Mongerman: Jan 25 2008, 10:46 AM |
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Lo-Fi Version | Time is now: 20th April 2025 - 08:23 PM |