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> Starting a new game, would appreciate suggestions
Mongerman
post Jan 25 2008, 12:13 AM
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Joined: 14-October 06




Here I am, back for another round of punishment and self abuse. Anyway, my planned party (all created) is

Vagrant (flails as main weapon, axe or belm in offhand)
Sorcerer
Wizard (what would be a good specialist class for this character?)
Berserker (main tank, using shield with longsword/1 handed crushing weapon. All AC boosting items go to him)
Ranger/cleric
Cleric

Question, is the pureclass cleric really necessary? I choose her in anticipation of all the healing I'm going to need, but it would be great if I could throw in some melee capabilities as well.

2nd, I've been browsing the threads, and I notice the once popular f/m multi class does not have a place in many parties. What happened? Are they nerfed or something?

TIA for feedback!
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Mongerman
post Jan 25 2008, 10:22 AM
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Pure AC is no longer that efficient? I remember that having high AC in earlier versions was a very good tactic. Has that changed?

Perhaps I'll make some changes then

1. Vagrant (FOD&W/Axe or belm)
2. Berserker (halberd and staff if high ac tanking is really no longer that effective)
3. R/C multi
4. R/C dual (should I dual at 7 or 9?)
5. Sorc
6. Blade

The blade with def spin and protection magic should be a good tanker, while the r/c dual will be the high AC tank. Since he cant dish out dmg as quickly as the others, he might as well be taking it.

This post has been edited by Mongerman: Jan 25 2008, 10:42 AM
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Sikret
post Jan 25 2008, 10:25 AM
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QUOTE(Mongerman @ Jan 25 2008, 02:52 PM) *
Pure AC is no longer that efficient? I remember that having high AC in earlier versions was a very good tactic. Has that changed?


It hasn't changed. Good AC can save your skin in various circumstances.


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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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Mongerman   Starting a new game, would appreciate suggestions   Jan 25 2008, 12:13 AM
rbeverjr   I'd say that the wildmage is easily the best w...   Jan 25 2008, 02:06 AM
Mongerman   So its Vagrant (flails as main weapon, axe or bel...   Jan 25 2008, 05:04 AM
Clown   Hey, Mongerman Would have to say as Sikret has sa...   Jan 25 2008, 08:08 AM
rbeverjr   Hey, Mongerman Would have to say as Sikret has sa...   Jan 25 2008, 02:25 PM
Clown   As for my optimum party I would go: Vagrant: FoDW...   Jan 25 2008, 08:18 AM
shadan   Agree with rbevejr, no need another cleric beside ...   Jan 25 2008, 08:23 AM
Sikret   Welcome back, Mongerman! Here I am, back for ...   Jan 25 2008, 09:32 AM
Mongerman   Pure AC is no longer that efficient? I remember th...   Jan 25 2008, 10:22 AM
Sikret   Pure AC is no longer that efficient? I remember th...   Jan 25 2008, 10:25 AM
Mongerman   Thanks for the quick reply. In my past IA experien...   Jan 25 2008, 10:45 AM
Sikret   1) When you say JD is usable by warriors, does tha...   Jan 25 2008, 11:19 AM
shadan   JD sword is single class warrior (ranger, paladin,...   Jan 25 2008, 11:06 AM
shadan   About halberds: if you max. out 2handers with 1 fi...   Jan 25 2008, 11:19 AM
Clown   Just like to mention on the halberds front that a ...   Jan 25 2008, 11:45 AM
Sikret   @Mongerman Don't forget to use/install the fi...   Jan 25 2008, 12:22 PM
Mongerman   Thanks for all the help and feedback guys. I think...   Jan 25 2008, 12:23 PM
Sikret   Nuff said. Though it would be good if someone coul...   Jan 25 2008, 12:38 PM
Vardaman   Thanks for all the help and feedback guys. I think...   Jan 25 2008, 06:19 PM
Mongerman   Man I was so engrossed in creating a well balanced...   Jan 25 2008, 12:54 PM
Sikret   Man I was so engrossed in creating a well balanced...   Jan 25 2008, 03:55 PM
rbeverjr   @rbeverjr The main problems with Wild Mage in IA ...   Jan 25 2008, 04:28 PM
Clown   Easy way to get the thieving skills would be a swa...   Jan 25 2008, 01:22 PM
Ryel ril Ers   The best defense for the kensai the spirit armor. ...   Jan 25 2008, 02:05 PM
Mongerman   Thanks for the warning Vardaman. Would have been m...   Jan 26 2008, 08:08 AM


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