![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
Forum Member Posts: 99 Joined: 14-October 06 ![]() |
Here I am, back for another round of punishment and self abuse. Anyway, my planned party (all created) is
Vagrant (flails as main weapon, axe or belm in offhand) Sorcerer Wizard (what would be a good specialist class for this character?) Berserker (main tank, using shield with longsword/1 handed crushing weapon. All AC boosting items go to him) Ranger/cleric Cleric Question, is the pureclass cleric really necessary? I choose her in anticipation of all the healing I'm going to need, but it would be great if I could throw in some melee capabilities as well. 2nd, I've been browsing the threads, and I notice the once popular f/m multi class does not have a place in many parties. What happened? Are they nerfed or something? TIA for feedback! |
|
|
![]() |
![]()
Post
#2
|
|
Forum Member Posts: 99 Joined: 14-October 06 ![]() |
So its
Vagrant (flails as main weapon, axe or belm in offhand) Sorcerer Wildmage Berserker (Long swords/blunt weapon with shield. Main tank with all AC boosting items) Ranger/cleric (hammer/clubs) What would you guys suggest for the sixth character? Excluding bioware NPCs though. I was thinking a thief/fighter multiclass or a swashie for traps and locks Also, if you guys could create all six NPCs as well, what would you consider the optimum party? This post has been edited by Mongerman: Jan 25 2008, 05:13 AM |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 20th April 2025 - 08:45 PM |