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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 3 Joined: 12-January 08 ![]() |
Okay, I really love that you have taken the superior spell animations from Icewind Dale to BG 2.. but I have a insane large problem
Abi Dalzims Bla bla hurts my teammates... I had to manually drag the new spell animtaions from that ekstra bugfix file you made yessterday, to get the Dolphin animation to work.. BUT BUT BUT! I have used at least 3 hours to get the spell NOT to hurt my teammates! I am using near Ifinity to do so, but either it hurts everyone in the map ecept my team, or every one that is in the "blast radius" and im getting a serius headache from it! If you would be so kind to somehow send me the .spl file where it plays the dolphin animation, and ignores my teammates or myself, I would be greatly pleased! Bugs I have found: I have seen that Dolorius Decay chrashes my game everytime it is cast When casting horror both the sand face and icewind Dale thingy appears My level 16 sorc seemingly does no more than 6 dmg with fireball, and only fires 1 Arrow with Flamearrow.... |
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#2
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![]() ![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden ![]() |
I have seen that Dolorius Decay chrashes my game everytime it is cast Fixed. When casting horror both the sand face and icewind Dale thingy appears Fixed. My level 16 sorc seemingly does no more than 6 dmg with fireball, ... This was probabbly because of an unlucky die roll, or the target had high fire resistance, or both. ...and only fires 1 Arrow with Flamearrow.... That only happens if you cast the spell directly on your own teammates. The reason is this: the first arrow is fired at the desired target. Any subsequent arrows are fired at enemy creatures in a random fashion. Allies are not valid targets, so arrows are not fired randomly at them. If you really want complete control over where to fire the arrows, center the spell on the caster. -Galactygon -------------------- |
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Lo-Fi Version | Time is now: 7th October 2025 - 05:14 AM |