Unfixed bugs of vanilla game, Send them here if you find any |
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Unfixed bugs of vanilla game, Send them here if you find any |
May 14 2007, 09:16 AM
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The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
Hi,
If you happen to find any new bugs in the original game which are not yet fixed by IA, please report them to me either via PMs or by sending them here in this thread. Before sending any reports, make sure that you have already installed Baldurdash TOB Fixpack v1.12 (no other fixpacks) as well as the newest version of Improved Anvil. Also, make sure that you have followed IA's installation instructions very precisely. Thanks in advance This post has been edited by Sikret: May 14 2007, 09:29 AM -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jan 12 2008, 11:47 PM
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The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
Just in case no one has mentioned this, as there are 10 pages to this topic. But there is a rather nasty bug dealing with custom character generated kickouts. Meaning, that when you kickout a custom character (generated in multiplayer mode) they can no longer talk with the PC and have a chance to rejoin. Well, this goes one step further, lets say a custom character gets imprisoned and you free him with freedom spell, you then have to talk with him to get him to rejoin the party, and due to this bug its not possible. When this happened recently I lost the fight anyway but it would have sucked to win and still lose a character. The fix can be found here. I strongly recommend installing it for players who use custom NPCs. Those who don't use custom NPCs won't need it. -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jan 17 2008, 07:39 PM
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#3
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Forum Member Posts: 86 Joined: 31-October 06 |
Just in case no one has mentioned this, as there are 10 pages to this topic. But there is a rather nasty bug dealing with custom character generated kickouts. Meaning, that when you kickout a custom character (generated in multiplayer mode) they can no longer talk with the PC and have a chance to rejoin. Well, this goes one step further, lets say a custom character gets imprisoned and you free him with freedom spell, you then have to talk with him to get him to rejoin the party, and due to this bug its not possible. When this happened recently I lost the fight anyway but it would have sucked to win and still lose a character. The fix can be found here. I strongly recommend installing it for players who use custom NPCs. Those who don't use custom NPCs won't need it. I just downloaded the two files, this time the kicked out character says it was nice and farewell. There was no option to rejoin the party. So the question is will the same occur when the character is freed from the imprisonment, will there be an option to rejoin the party. I cannot test this as my high level party is no where near a lich or demi-lich and the low level party doesn't really want to meet one yet. Thanks for making the files available and trying to fix this. Romulas |
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