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Jan 17 2008, 05:14 PM
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#1
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
Here is the idea for another new ranger kit. Please comment before I implement it.
QUOTE PROTECTOR: Protectors are dedicated defenders of people and nature. They usually take residence close to people who are in need of help, but they are also always prepared to travel when the cause is fighting evil. While being great warriors, they can also learn and cast more spells than other rangers. Protectors have such a strong affinity with mother nature that they never wear armors greater than the studded leather. This self-imposed limitation has been compensated with mental and physical abilities. A protector sacrifices a portion of his own health and stamina to start learning the special protective methods and abilities of his kit. Advantages: - +1 bonus to Armor class for every 6 levels. - Can memorize 2 additional spells per spell level. - Has access to two special 3rd level spells (Great Berries & Mental Equilibrium). - Gains "Cure Serious Wounds" at levels 7, 11 and 15. - Gains "Mass Cure" at levels 10 and 16. - Gains "Racial Combat" at level 19. Disadvantages: - May not wear armor greater than studded leather - Incurs a -1 penalty to constitution - Cannot dual class - Requires 10 Intelligence and Charisma. Racial Combat: Using this powerful innate ability allows the protector to be prepared for fighting a special race of his or her choice. The ability will grant very useful bonuses against enemies of the selected race, but will also make the protector subject to penalties against other races. The effects (bonuses and penalties alike) won't be dispellable and will remain active for 2 turns. I plan to change Valygar's kit to this new one. Of course, I will have to modify his katana and replace its poison effect with something more suitable. Valygar is too nice to be a backstabber. This post has been edited by Sikret: Dec 17 2008, 08:02 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jan 17 2008, 06:21 PM
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#2
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![]() Senior Mod Tester Tactical reputation: 4 Posts: 1112 Joined: 27-March 07 From: UK |
Power-wise it does not contend with Vagrant IMO but this may not be an issue. It would be nice for some more varied disadvantages - if I think of anything I'll let you know.
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Jan 17 2008, 07:23 PM
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#3
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
Power-wise it does not contend with Vagrant IMO but this may not be an issue. Yes, Vagrant has more offensive abilities and can be considered (in general) more powerful; however, as you mentioned, this is not an issue. We can't expect all kits to be equal in power and their abilities. As a general note, to assess any kit's power (or balance issue), we have two possible ways to do it: We either assess the kit in the vanilla game or we assess it with the assumption that IA is installed. In the first case, I believe that no kit can really be overpowered, because we have the ridiculously overpowered "Wild Mage" in the vanilla game as a base for comparison. No kit can really be marked as "overpowered" as long as it is weaker than the wild mage. For example, some players may still think that vagrant is an overpowered kit. I believe that's because those players have been accustomed to see ridiculously powerful mages and sorcerers in the vanilla game. They keep comparing vagrant with other ranger kits instead of comparing it with all other kits of all classes. This is an important point. In IA, fortunately, the mages' laughable overpoweredness is controlled and rebalanced and we can think of other classes and their kits with a clearer mind and in a clearer atmosphere. Hence, it's best to assess IA's kits with the assumption that IA is installed. As you once mentioned, the difficult challenges introduced by IA is an important factor which should be taken into consideration. With that consideration in mind, neither vagrant nor this new protector kit can be marked as overpowered. I know that you agree with these points, Raven, as you have played the entire game with vagrant kit and didn't report anything indicating that it was overpowered. So, probably you may wonder whether the new "Protector" kit is a bit too weak, eh? Well, that's one reason for which I sent the kit's description here and asked for comments. However, I'd like to repeat again that different kits don't necessarily have to be equal in power. Each kit has its own different abilities and it's not sometimes even possible to say which sort of abilities are more useful during the game as it all depends on the situation. A Portector's Mass Cure may save my skin in the game in a specific situation when my protagonist is near death; whereas, a swanmay may be of little use in the same situation. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Sikret Protector: Another new ranger kit Jan 17 2008, 05:14 PM
Raven As you once mentioned, the difficult challenges in... Jan 17 2008, 07:35 PM
Sir-Kill
like cannot use bladed weapons? blades seem to me... Jan 17 2008, 07:24 PM
Sikret
like cannot use bladed weapons? blades seem to me... Jan 17 2008, 09:34 PM
Arkain The description states that "While being grea... Jan 17 2008, 08:06 PM
Sikret He won't have access to higher level spells vi... Jan 17 2008, 08:13 PM
Sir-Kill oh heh, forgot about that. Jan 17 2008, 10:17 PM
Ryel ril Ers
like cannot use bladed weapons? blades seem to me... Jan 18 2008, 02:09 AM
Sikret Although what I'm going to write is off-topic,... Jan 18 2008, 04:03 AM
lroumen feedback on Valygar
His story might not fit anymor... Jan 18 2008, 09:49 AM
Sikret Thanks for the good suggestions, Iroumen!
Som... Jan 18 2008, 10:56 AM
lroumen [quote name='lroumen' post='28387' date='Jan 18 20... Jan 18 2008, 11:35 AM
Sikret I don't think that Valygar's comments agai... Jan 18 2008, 12:29 PM
Moongaze Ironic that Valy can use spells whilst he dislikes... Jan 18 2008, 02:12 PM
shadan I can imagine a paladin as more heal oriented than... Jan 18 2008, 02:18 PM
luan I can imagine a paladin as more heal oriented than... Jan 18 2008, 03:37 PM
Arkain I agree with Sikret. Valygar has a special hatred ... Jan 18 2008, 03:09 PM
Ryel ril Ers All of the classes what you didn't touch has v... Jan 18 2008, 06:00 PM
rbeverjr All of the classes what you didn't touch has v... Jan 25 2008, 04:19 PM
Sikret Thanks for the comments, all!
The idea of a n... Jan 18 2008, 06:55 PM
Ryel ril Ers Valygar and the backstab
Valygar was scout in an a... Jan 18 2008, 07:32 PM
Sikret Valygar and the backstab
Valygar was scout in an a... Jan 18 2008, 09:21 PM
Ryel ril Ers @Sikret
Is my PM arrived in your inbox? I wrote an... Jan 18 2008, 11:47 PM
Sikret Is my PM arrived in your inbox? I wrote an idea fr... Jan 18 2008, 11:58 PM
lroumen Valygar has been in hiding for quite a while now. ... Jan 21 2008, 08:58 AM
Vik - Gains "Cure Serious Wounds" every 7 le... Jan 21 2008, 06:27 PM
Sikret Hmm, isn't healing sort of protecting (from de... Jan 22 2008, 08:48 AM
Vik Hmm, isn't healing sort of protecting (from de... Jan 22 2008, 09:47 PM
Jarno Mikkola - Gains "Mass Cure" every 9 levels. I wo... Jan 22 2008, 09:50 AM
lroumen I think it's just a matter of taste. All divin... Jan 23 2008, 09:18 AM
Sikret After reading all comments here and after playtest... Jan 28 2008, 10:17 AM
Sikret Compare this new description with the one written ... Feb 19 2008, 01:34 PM
Shaitan Sounds like a good trade-off. Not too big a sacrif... Feb 19 2008, 03:53 PM
geh4th I'm curious about the Protector; I like what I... May 27 2008, 03:46 PM
Sikret Welcome to BWL, geh4th!
Am I right in assumin... May 28 2008, 07:02 AM
Kerkes Will there be an option to keep Valy a stalker? I ... Jul 21 2008, 12:42 AM
Sikret Will there be an option to keep Valy a stalker?
... Jul 21 2008, 10:17 AM
Kerkes Never even tought about Valy and 19 con.. I like t... Jul 21 2008, 01:10 PM
shadan
Yes I think exact bonus should be listed. All of... Jul 24 2008, 11:30 AM![]() ![]() |
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