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The Black Wyrm's Lair Terms of Use |
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#1
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
So, the new version is close to completion. There are several things that I should finish and some things I'd like to add. But for now, it's about 85% done. I'd like to ask those who played TS, tested and have something in mind about the mod, to post it here. Trufa, thank you a lot for your reports and notes. I have taken all them into consideration. For now, I have removed both Coran and Dynaheir as being absolutely silent NPCs, and I've remade three areas of the island. Valygar and Sime romances will be more independent on external conditions, which means better compatibility with other mods. Items - are per your requests, trufa, - duplicates have been removed, the present items have been balanced, some new items were added. What is left - more banters for Sime, particularly in ToB, and thorough testing.
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#2
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![]() Forum Member Posts: 174 Joined: 10-May 07 From: Budapest, Hungary ![]() |
As i wrought, Sime romanceable for Neutral characters. This would be the most important.
And yes, a little much the robes. The Robe of Armory would more than enough. I found, that the Tactics mod has a component(the Acid Kensai) who has another Dak'kon Blade, besides his another more powerful Katana, so it wouldn't be bad, that you would make something, which make this component incompatible This post has been edited by trufa: Jan 14 2008, 11:32 AM |
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Lo-Fi Version | Time is now: 24th June 2025 - 03:49 PM |