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![]() Forum Member Posts: 178 Joined: 24-May 07 From: Budapest, Hungary ![]() |
When Shadan started to play with IA 4.2, he opened a topic for write his experiences. I want to continue this with the v 5.0. So everybody who want to share his/her experiences could write it in this place and don't opened hundreds of topics wich tells somebody walkthrough. I want to gather lots of information in one place. (Sikret's walkthrough is too good so i don't want write to that place), and the starter player see which tactics, parties and quest orders works, and how use his/her money.
I ask everybody who write in this topic: -Use spoilers tag for the tactics -Don't write down serious spoilers -Don't write down statistics (like xy has 69% fire resist) and immunities. (except the weapon enchantment and spell level immunities) This post has been edited by Ryel ril Ers: Aug 1 2008, 06:05 AM -------------------- My experiences in IA 5.0
PART I updated: 2008.08.06. Hungarian water polo history God bless our boys and rest in peace György Kolonics!!! |
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#2
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![]() Forum Member Posts: 178 Joined: 24-May 07 From: Budapest, Hungary ![]() |
@Ryel This is a good topic and you set good rules for it. Keep sending your journal. As for your question about the Blade, I'm not a fan of bards at all. For me an additional cleric or even a second sorcerer can both be much better choises for your party: In the first case, A cleric will increase your access to the most essential clerical spells. In the second case, I always consider having two sorcerers in the party as a great advantage because you will be able to spread and distribute the spell choices between them and have access to numerous different arcane spells at the same time. Thank you Sikret! I was very happy when i read your walkthrough so i decided to write my own. I think other players join me, and share his experiences (i hope Shadan is joining soon if he had enough time to play). The next three weeks i have small time to play because my exams but when i have a bit time i will play a bit and write it. What do you think about the suggested disadventages of the vagrant. I think it again and the helmet restriction is a huge disadvantages beacause nothing protect you against the critical hits. I decide not use helmet and sometimes i sucks the criticals but i think this is ok. I plan this will be a melee party so i choose four strong melee character and two supporter. Next time i will start a wild mage pc and i catch a sorcerer too (possible Imoen), i want to try the wildmage since long time ago and i don't want to start non-evil necromancer, so my next pc will be wild mage. I choosed the vagrant because i want to see the ranger stronghold quests and i want to try your class, and he has the best defensive melee skills in the game. I choosed the kensai because he has the best offensive melee skills in the game. I choosed the berserker->druid against berserker->cleric because i never use spear before, Trufa always say the coolest class is the druid, (i try to understand it), and this is the easiest dualing. I choosed the thief/cleric because i want a supporter character with good saves. In the late game he will able to use arcane scrolls too, and time trap with clerical spells, but i will sucks because i have greater restoration very late. (only on 3 million xp). I choosed the blade because i want a versatile single class character who have hight level dispel. I choosed the sorc because... everybody knows why! ![]() This is not the best fit party for the IA (i think that is the Vagrant / Inquisitor / Fighter-Mage / Berserker->Cleric / Swashbucker->Mage / Sorcerer or something similar), but i enjoy it very much and this is the most important thing. -------------------- My experiences in IA 5.0
PART I updated: 2008.08.06. Hungarian water polo history God bless our boys and rest in peace György Kolonics!!! |
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