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#1
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![]() Forum Member Posts: 174 Joined: 10-May 07 From: Budapest, Hungary ![]() |
QUOTE My suggestion is that you (trufa) play IA v5 with TS or NEJ2 (or both) and send us your reports. Even if you notice something vaguely odd during the game, don't think that it's not important. You can check your progress with Vlad and me through PMs and we will see if any conflict exists and will try to solve the possible problems. In general, I agree that compatibility between these big and complex mods is a very desirable goal. Each of these mods alone adds so much new content to the game. If we can have them together on a single installation, it will result in the maximum possible modded content for BG2 We have reached the day, when IA 5.0 comes out, so the test shall begin. My party: Kachiko (kensai-mage dual wield Dak'Kon blade. (I love it, almost much as Sime Romance) The perfect IA character Yoshimo (Fighter->Thief dualclass Blade of Night (+4 TS katana for thieves)+ IA assassin dagger It is a neccessary changing, because the original Yoshimo in 4.2, was almost death, at the first blow, and optimalizing his ThS-s Sime (Stalker-Cleric Maces, Flails, Hammers)The new ItemUpgrades can possibly make Sime same powerful IA character, as Kachiko is. Immy (Sorceress, and with the TS Mage-Rings she would be a weapon of mass destruction) Aerie Depend on the PC-s Class could she be Cleric-Mage (think as a partybuffer mage type (Mass invisibility,improved haste, and such spellz)), or a single class Cleric (Think she as a good alligned Viccy. Some strategy, with the cool drow priestess) PC Male, this is sure, but his class isn't decided yet. Possible options are Elven Fighter-Mage (Hesperus+TheTruth(Until then Kiss the Gloomfrost good TS+4 long sword in the mainquest)),another Kensai-Mage (go to Elemental staff), gnome Fighter-Illusionist (possibly elemental staff, but halberd is also possible), or Vagrant (a piercing, a slashing, and a crushing weapon(in that case would be Aerie cleric-mage)) If you have some good tips, or hints, or you will also test TS and IA 5.0, You would have lot's of my thanks (possibly Vlad's and Sikret's too, especially if you post also your experiences with these 2 cool mods This post has been edited by trufa: Nov 30 2007, 02:35 PM |
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#2
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![]() Forum Member Posts: 174 Joined: 10-May 07 From: Budapest, Hungary ![]() |
QUOTE This depends on the nature of changes applied to the katana and whether its code is changed or not. I can't comment on this issue without more information. QUOTE Hardly related to IA. I need to knwo the exact conditions under which the romance begins to be able to comment with 100% certainty. In my experiences the first rest, and with Yoshi's changes (other than optimalizing his ThS-s) can kill the romance QUOTE The battle with Shade Lord is doable in chapter 3 with a party of 14th level characters in average. If Vlad confirms that the battle needs to be done much earlier to prevent bugs, then yes, this can be counted as an incompatibility. Not a Bug, as I said impossible, I wrote with my 10-11 lvl party with a single class thief. You have to play a lot of quests until you reaches that level, and than will remain few undeed, which can provide very little time, not much as the romance requires. In my experiences, because Sime's and Valygar's romances are slow , you will need a bunch of time to have his/her lovetalks before Brynnlaw. Of course you can CLUA-ing and/or pausing the game and watch some movie until the next LT, but it isn' RPG stlyeQUOTE Low hp is not a mod conflict. Even single class fighters sometimes roll miserable dices for their hp. As I wrote that wasn't a mod conflict, rather RPG problem, and Sime's Class it is'n as problem also, her problem is that she can't use full plate+x, she is stacked with her (with other circumstances good) studded armor This post has been edited by trufa: Jan 3 2008, 10:58 AM |
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