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> some questions about ia5.0 in my solo (SPOILER!), now in chapter 3
k7abcd
post Dec 23 2007, 06:18 PM
Post #1





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Joined: 23-December 07




Hi , these days i was trying to solo ia5.0(this time i didnt setup mods like Tactics and so on because setup them will make difficulty very low because of the exp and item these mods give . ia5.0 is the only mod i have setuped) with a halfelf f/m in the highest difficuty . I know maybe i can't finish it ,but i just want to know how far i can go , I think it is so hard . Now i am in the chapter 3 , fighter level 18 and mage level 17 . I have some questions to ask .
SPOILER!

first I'll give the quests i have finished:

(my english is very very poor , so i have to find the english quest name in the document.txt in ia5.0...)

- Slums
- Improved Copper Coronet
- Guarded Lilarcor
- Improved Slavers' Ship Building

- Bridge District
- Improved Planar Prison
- Tougher Gracen (guild's contact)

- The Docks
- Improved Pirates' Hideout
- Temple District
- Tougher Tarnor the Hatchetman and Party (Sewers encounter)
- Improved Rakshasa encounter
- Improved Mekrath and the Imp
- Guarded Ashideena
- Improved Unseeing Eye
(i don't know what is Theshal ,is it the monsters on the way to unseeing eye's Lair? i used my chinese version, the only english in my game is the ia5.0 part)

- Graveyard District
- Slightly Improved Spider Ambush at the entrance to Pai'Na's hideout
- Tougher Pai'Na
- Slightly Improved Tanova (chapter 3)
(i don't know what is Nevaziah)

- City Gates
- Improved City Gate's Lich

- Umar Hills
- Improved Shadow Temple:
- Tougher Shadow Jailor
(when i was going to see the shadow dragon , i was beaten by the skelecton grandlord ...... i will say about them later in this post)

- Windspear Hills
- Improved guardians of pieces of Burial Mask
- Tougher Fire Elemental Guardian of the Tomb
- Improved Samia and Party
- Tougher Tazok
- Improved Conster
- Improved Firkraag

- Trademeet & Druid Grove
- Improved Trademeet Crypt
- Guarded Store Tower in Druid Grove area (i.e. Belm scimitar is no easy treasure) -- Suggested
by Shaitan
- Slightly Improved Dalok and companions
- Slightly Improved Faldorn

- Improved De'Arnise Keep
- New species of monsters in the Keep
- Improved Greater Yuan-Ti
- New location and Guardian for Flail Head (cold)
- Guarded Flail Head (Fire)
- Guarded Frostreaver
- Improved Glaicas
- Improved TorGal
(i can't find the third flail head , where it is?though i don't wish to use it this time)

i find that it's impossible to kill the skelecton grandlord ,+3 weapon is no effect , and the only weapon >+3 i have got is Carsomyr............ this first time skelecton grandlord prevent me is on the way to shadow dragon .

And i can't clear Improved Illithid Hideout , then i tryed to go to the Improved Planar Sphere, then ,,, i was so despond( I don't know whether this word is right here ,i just find it in the chinese-english dictionary ) to find there is a skelecton grandlord in Demons' plane ......then what i have done for the battle before is just a waste of time ......

I am skilled in
long sword(for Hesperus +5) 2star
war hammer(for thor) 2star
bastard sword(for death of a thousand cut, btw ,who is ho mang ? is he a chinese? i only know wong fei (wong fei ' ioun stone) is a famous chinese martial artist in the history)ready for 2 star ,but only 1 star now
sword like blem( for blem) 2star
double weapon 3star

i want to know where can i get +4 or more weapons in these tapes in chapter 3?(except in watcher's keep , i can't kill the Guard Bell and Candle , i guess it need +4 weapon ,too)

if i can't get them in chapter 3 , i will go to chapter 4 ,who can tell me ,is there any monsters immunity to +3 weapon during chapter 4 and chapter 5? Please answer me...

say something about the battle i have done which is need +3 weapon . i was casting the level 4 spell enchanted weapon , and i have to use unskilled weapon to kill coin golem ... I have never thought about using this spell before i play ia5.0 .......


at last , i must say my english is so poor ,,, please forgive me...

And i must thank Sikret works so hard on this mod , it really have the best AI amoug all the mods , when i end my solo (whether finish it or not) , i'll enjoy it with a six-party .

Edited by Sikret to remove a very strong and unnecessary spoiler

This post has been edited by Sikret: Dec 24 2007, 11:22 AM
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Sikret
post Dec 24 2007, 09:03 AM
Post #2


The Tactician
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Posts: 7794
Joined: 1-December 05




I'm sorry to inform you that your game is broken, k7abcd!

No mods should be installed after IA. Improved Anvil needs to be the last mod you install. Moreover, Ascension is incompatible with IA. If you had installed it before IA, IA would have given error messages during installation. But since you have installed Ascension after IA, you have completely broken enemies' scripts in IA. The battles in your current game are far easier than the same battles in other players' games, because enemies have broken scripts in your game.

Uninstall all of your mods. Install Ease-of-Use before IA. Don't install Ascension at all. IA should be the last mod you install. Then, you have to start a new game. There is no way for you to continue your current game. I'm sorry, you should have read the mod's installation instructions carefully and should have known that no mod can be installed after IA.


--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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