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> some questions about ia5.0 in my solo (SPOILER!), now in chapter 3
k7abcd
post Dec 23 2007, 06:18 PM
Post #1





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Posts: 11
Joined: 23-December 07




Hi , these days i was trying to solo ia5.0(this time i didnt setup mods like Tactics and so on because setup them will make difficulty very low because of the exp and item these mods give . ia5.0 is the only mod i have setuped) with a halfelf f/m in the highest difficuty . I know maybe i can't finish it ,but i just want to know how far i can go , I think it is so hard . Now i am in the chapter 3 , fighter level 18 and mage level 17 . I have some questions to ask .
SPOILER!

first I'll give the quests i have finished:

(my english is very very poor , so i have to find the english quest name in the document.txt in ia5.0...)

- Slums
- Improved Copper Coronet
- Guarded Lilarcor
- Improved Slavers' Ship Building

- Bridge District
- Improved Planar Prison
- Tougher Gracen (guild's contact)

- The Docks
- Improved Pirates' Hideout
- Temple District
- Tougher Tarnor the Hatchetman and Party (Sewers encounter)
- Improved Rakshasa encounter
- Improved Mekrath and the Imp
- Guarded Ashideena
- Improved Unseeing Eye
(i don't know what is Theshal ,is it the monsters on the way to unseeing eye's Lair? i used my chinese version, the only english in my game is the ia5.0 part)

- Graveyard District
- Slightly Improved Spider Ambush at the entrance to Pai'Na's hideout
- Tougher Pai'Na
- Slightly Improved Tanova (chapter 3)
(i don't know what is Nevaziah)

- City Gates
- Improved City Gate's Lich

- Umar Hills
- Improved Shadow Temple:
- Tougher Shadow Jailor
(when i was going to see the shadow dragon , i was beaten by the skelecton grandlord ...... i will say about them later in this post)

- Windspear Hills
- Improved guardians of pieces of Burial Mask
- Tougher Fire Elemental Guardian of the Tomb
- Improved Samia and Party
- Tougher Tazok
- Improved Conster
- Improved Firkraag

- Trademeet & Druid Grove
- Improved Trademeet Crypt
- Guarded Store Tower in Druid Grove area (i.e. Belm scimitar is no easy treasure) -- Suggested
by Shaitan
- Slightly Improved Dalok and companions
- Slightly Improved Faldorn

- Improved De'Arnise Keep
- New species of monsters in the Keep
- Improved Greater Yuan-Ti
- New location and Guardian for Flail Head (cold)
- Guarded Flail Head (Fire)
- Guarded Frostreaver
- Improved Glaicas
- Improved TorGal
(i can't find the third flail head , where it is?though i don't wish to use it this time)

i find that it's impossible to kill the skelecton grandlord ,+3 weapon is no effect , and the only weapon >+3 i have got is Carsomyr............ this first time skelecton grandlord prevent me is on the way to shadow dragon .

And i can't clear Improved Illithid Hideout , then i tryed to go to the Improved Planar Sphere, then ,,, i was so despond( I don't know whether this word is right here ,i just find it in the chinese-english dictionary ) to find there is a skelecton grandlord in Demons' plane ......then what i have done for the battle before is just a waste of time ......

I am skilled in
long sword(for Hesperus +5) 2star
war hammer(for thor) 2star
bastard sword(for death of a thousand cut, btw ,who is ho mang ? is he a chinese? i only know wong fei (wong fei ' ioun stone) is a famous chinese martial artist in the history)ready for 2 star ,but only 1 star now
sword like blem( for blem) 2star
double weapon 3star

i want to know where can i get +4 or more weapons in these tapes in chapter 3?(except in watcher's keep , i can't kill the Guard Bell and Candle , i guess it need +4 weapon ,too)

if i can't get them in chapter 3 , i will go to chapter 4 ,who can tell me ,is there any monsters immunity to +3 weapon during chapter 4 and chapter 5? Please answer me...

say something about the battle i have done which is need +3 weapon . i was casting the level 4 spell enchanted weapon , and i have to use unskilled weapon to kill coin golem ... I have never thought about using this spell before i play ia5.0 .......


at last , i must say my english is so poor ,,, please forgive me...

And i must thank Sikret works so hard on this mod , it really have the best AI amoug all the mods , when i end my solo (whether finish it or not) , i'll enjoy it with a six-party .

Edited by Sikret to remove a very strong and unnecessary spoiler

This post has been edited by Sikret: Dec 24 2007, 11:22 AM
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k7abcd
post Dec 24 2007, 12:47 AM
Post #2





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Posts: 11
Joined: 23-December 07




Thank you for you reply first !

I just want to know how far i can go ,and later I'll destory all the enemies who dare to stand in my way cool.gif with a 6 party . I think I got enough informations about the monster and AI about ia5.0 during my solo .

And i want to know whether there is any +4 weapon for what i skilled in during chapter 4 or 5(though i think the possibility is so small , i only know Crom Faeyr , and it need back in chapter 6 to forge) . and is there any monsters need+4 weapon to kill during chapter 4 or 5?If it is , I'll try to forge +4 long sword ...... i haven't check it whether the Permanency Scroll is enough ... and i think it is not useful for me ... even though i doubt whether i can kill the skelecton grandlord ... they have 90% resist for long sword ......
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