Unfixed bugs of vanilla game, Send them here if you find any |
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Unfixed bugs of vanilla game, Send them here if you find any |
May 14 2007, 09:16 AM
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The Tactician Distinguished Developer Posts: 7778 Joined: 1-December 05 |
Hi,
If you happen to find any new bugs in the original game which are not yet fixed by IA, please report them to me either via PMs or by sending them here in this thread. Before sending any reports, make sure that you have already installed Baldurdash TOB Fixpack v1.12 (no other fixpacks) as well as the newest version of Improved Anvil. Also, make sure that you have followed IA's installation instructions very precisely. Thanks in advance This post has been edited by Sikret: May 14 2007, 09:29 AM -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Dec 18 2007, 09:03 AM
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Forum Member Posts: 520 Joined: 12-April 06 From: Netherlands |
I have an issue with the Sir Sarles quest. It goes as follows.
1. I go to the Temple of Helm to receive the quest. 2. I go to Jystev Estate to talk to Sir Sarles and he says I need to get the Illithium Ore. 3. I go to Jerlia to buy the Ore. 4a. I talk to Unger who points me to Neb. I kill Neb. 4b. I talk to Jerlia to get the Alloy as well. 5. I go to Sir Sarles and I decide to give him the Alloy. He becomes mad and leaves 6. I go to the Temple of Helm and noone responds. Apparently the quest remains unfinished. Normally I should be receiving the quest reward with the note that the Alloy looks better than normal Illithium and that the Temple will fashion their own statue from it. Also, normally there are 2 priests in the Temple, but this time there was only the questgiver (not sure what the other priests name is). Could this be related to my installation? Maybe I overlooked an incompatibility. Regardless, I have no reason to believe that any of the mods installed change the Cleric quests other than IA (but that only improves Borinall).... maybe the multiple strongholds puts something odd in my path? Is it possible to CLUA in the other priest? CODE // Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name ~SETUP-EASE.TP2~ #0 #0 // Infinite Weapon, Potion and Ring/Amulet Stacking ~SETUP-EASE.TP2~ #0 #3 // True Grand Mastery (extra half-attack, etc.) (Baldurdash) ~SETUP-EASE.TP2~ #0 #6 // Wear Magical Armor AND Magic Rings (etc.) ~SETUP-EASE.TP2~ #0 #9 // Un-Nerfed THAC0 Table, Saving Throws, Grand-Mastery, and Arcane, Divine Spell Progression (Blucher) ~SETUP-EASE.TP2~ #0 #10 // XP Cap Remover ~SETUP-EASE.TP2~ #0 #14 // Multiple Strongholds (Baldurdash) ~SETUP-EASE.TP2~ #0 #15 // Bonus Merchants (Baldurdash) ~SETUP-EASE.TP2~ #0 #18 // Imoen ToB Dialogue Fix ~SETUP-EASE.TP2~ #0 #20 // Female Edwina ~SETUP-EASE.TP2~ #0 #21 // Romance: Bug Fixes (required for later components). ~SETUP-EASE.TP2~ #0 #22 // Romance: PC can romance one NPC (regardless of race/gender). ~SETUP-EASE.TP2~ #0 #26 // Low Reputation Store Discount (Sabre) ~SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale 2 ~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal) ~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian ~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards ~RR/SETUP-RR.TP2~ #0 #4 // Proper spell progression for Bards ~RR/SETUP-RR.TP2~ #0 #5 // Additional equipment for Thieves and Bards ~RR/SETUP-RR.TP2~ #0 #7 // Chosen of Cyric encounter ~RR/SETUP-RR.TP2~ #0 #8 // Shadow Thief Improvements ~SETUP-IMPROVEDANVIL.TP2~ #0 #0 // Improved Anvil for SOA & TOB This post has been edited by lroumen: Dec 18 2007, 09:29 AM |
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