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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 25 Joined: 8-December 07 ![]() |
I've encountered a problem while playing IA although I'm not sure it's caused by the mod I was hoping you would be able to help me. Whenever I kick a character out of my party they leave without asking me if they should stay or go and then when I try to talk to them again it says 'X - has nothing to say to you'.
I originally thought this was intentional by IA and so kept on playing. Now I've run into a problem when Jan left for his quest to help a sick girl and when I cured the girl he won't initiate conversation with me to complete the quest and get him back into the party. I read that this is sometimes caused by installing incorrectly and so I re-installed and the problem is gone from my save but only for current party members not ones that already left. I have no save from before Jan left. Please could you tell me if there is a way to use the console to force the conversation with Jan to occur? My install order was: SoA ToB Official ToB patch Baldurdash Fixpack 1.12 Ease of Use Dungeon Be gone IA I am not sure how the problem came up from those. |
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#2
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Forum Member Posts: 25 Joined: 8-December 07 ![]() |
I managed to fix the problem by enabling cheats and then Ctrl-Q Jan into my party and kick him out again which forced him to say his lines. I should be able to do the same with the other characters who also say nothing. Thanks to everyone who helped me try and fix this problem.
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Post
#3
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Forum Member Posts: 86 Joined: 31-October 06 ![]() |
I managed to fix the problem by enabling cheats and then Ctrl-Q Jan into my party and kick him out again which forced him to say his lines. I should be able to do the same with the other characters who also say nothing. Thanks to everyone who helped me try and fix this problem. Greetings, it has been my experience that when having to go to such lengths to fix things generally means that other areas are messed up as well and you will find these later. So the previous suggestion of restarting the game and ensuring that problem is fixed is the way to go in my opinion. It would suck to get deep into the game or nearly done to have things blow up and that you can't recover from. BTW, I remember a long time ago having this issue, it may have been in the time before IA but I wrote it off to a ciorrupt game installation. I don't remember is the baldurdash dialogue thing was involved, as I said it was along time ago. Romulas |
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Lo-Fi Version | Time is now: 10th September 2025 - 01:07 PM |