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Nov 26 2007, 05:26 PM
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#1
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![]() Gold Member Posts: 402 Joined: 24-May 07 From: New York, USA |
Ok, this is a new topic rather than a bug report because I think it is an incompatible issue with the two. I am not able to access my wiedu log because my online computer is different than my other computer with the game on it.
but I have after both games: BGT Baldurdash IA NeJ2 BGTNej2 TS Herbs/potions BG1-BGT-BG1tutu Same for BG2 TuTu sounds (order is something like that) Problem: Ulcaster crashes in BG1 part. Area code is AR9799(?), weird because the dungeon is AR9801. I am thinking that for the BG1 part it should be AR9800 and NeJ2changes it to 9799. I remember reading something about that a while ago and cannot find the reason why. I don't care if I have to bybass it for BG1 but if Hrothgar sends us there in BG2 and it crashes I am going to Any ideas why this is happening or I am safe to continue? BTW, everything has been working to perfection except this so if it is minor I will wait to go there for the NeJ2 Halruaa adventure. Thanks for the help P.S. I have not CLUA'd anywhere and haven't tried with this area yet until I know it is safe Also I have the 693 patch after the BGTNeJ2 part This post has been edited by Hoppy: Nov 26 2007, 06:50 PM -------------------- “May God defend me from my friends; I can defend myself from my enemies.” - Voltaire
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Nov 26 2007, 07:37 PM
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#2
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![]() Mod Developer Posts: 1400 Joined: 19-April 05 |
Hoppy, in order to help you with this problem, I should at least install both BGT v1.05 and NeJ2. But I doubt it happens sooner than A...64 releases at least a couple of new versions. So, pray for his help. With respect to the previous version of BGT v1.04, it seems no one reported such a problem, so may be you should roll back to that version and leave v1.05 for a while. Ulcaster is a critical area in NeJ2, so if it's bugged somehow, you may end with unplayable major quest of the second part. I would stop playing at this point for sure and would look for the source of the problem before to continue.
By the way, BGT assigned the same name to Ulcaster - AR9799, unless A...64 changed it in the latest version. Good luck, Vlad. This post has been edited by Vlad: Nov 26 2007, 07:40 PM |
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Hoppy Oh no! BIG problem with Ulcaster Nov 26 2007, 05:26 PM
Hoppy Thanks Vlad, I guess I will try to reach Ascension... Nov 27 2007, 12:30 AM
Hoppy Maybe it's the BGTNeJ2 compatibility modificat... Nov 27 2007, 03:11 AM
Hoppy Update
I fixed the travel triggers (entrances/exit... Nov 27 2007, 05:56 PM
Vlad Thanks Hoppy for spotting this issue. Well for now... Nov 27 2007, 07:50 PM
Hoppy For now it is very playable and I will keep. The ... Nov 27 2007, 08:38 PM
Vlad Hoppy, in fact, you didn't pay attention to my... Dec 21 2007, 05:09 PM
Hoppy :sadface: I'm an idiot.
I think there was s... Dec 30 2007, 06:58 AM![]() ![]() |
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