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#1
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Forum Member Posts: 100 Joined: 25-April 07 ![]() |
Didn't see an active comprehensive bug thread... If I missed it please delete this topic.
I was very careful about my installation so I don't believe I have any conflicting mods. I noticed you could attack some of the dialog triggered improved NPCs without repercussion. They would stand there while I pound on them, drinking potions until they finally died, never turning hostile. Initiating dialog was the only way to trigger hostility. This occured with Borinall and Samia. I'd imagine this may be the case with other NPCs as well so I'll keep an eye out. |
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Post
#2
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Forum Member Posts: 16 Joined: 29-October 07 ![]() |
This MIGHT be an Anvil bug.
Anyways, I started the game over recently because I reinstalled, and after reinstalling all my mods, (IA last), I killed the duerger leader and he dropped Mail of the Dead, (I think it's called that), and after getting out of the dungeon, I go to the copper cornet and one of the guards you kill drops it also. The one who says "You're free to look around and...blah blah blah", after I killed him, he also drops it, so now I have two Chains. Thought I might report this. |
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Lo-Fi Version | Time is now: 7th October 2025 - 05:54 AM |