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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 100 Joined: 25-April 07 ![]() |
Didn't see an active comprehensive bug thread... If I missed it please delete this topic.
I was very careful about my installation so I don't believe I have any conflicting mods. I noticed you could attack some of the dialog triggered improved NPCs without repercussion. They would stand there while I pound on them, drinking potions until they finally died, never turning hostile. Initiating dialog was the only way to trigger hostility. This occured with Borinall and Samia. I'd imagine this may be the case with other NPCs as well so I'll keep an eye out. |
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#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
Well, I remembered why I had sealed the internal stairs. I think it's best to leave them sealed as they are now. Under certain circumstances the open stairs can be exploited. As I said, it's theoretically possible to check every event and open the stairs again when ALL those events are done and finished; but to be honest, it's too much work for little gain. The number of events which need to be completed before re-opening the stairs safely are many and there is really nothing of interest at the roof. I prefer to spare my time and energy to add more new features to the mod and I guess you agree with me.
![]() -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 7th June 2025 - 09:06 AM |