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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 100 Joined: 25-April 07 ![]() |
Didn't see an active comprehensive bug thread... If I missed it please delete this topic.
I was very careful about my installation so I don't believe I have any conflicting mods. I noticed you could attack some of the dialog triggered improved NPCs without repercussion. They would stand there while I pound on them, drinking potions until they finally died, never turning hostile. Initiating dialog was the only way to trigger hostility. This occured with Borinall and Samia. I'd imagine this may be the case with other NPCs as well so I'll keep an eye out. |
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#2
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Forum Member Posts: 19 Joined: 3-November 06 ![]() |
Couple of minor issues:
1. None of the internal stairs to the roof of De'Arnisse Keep work. The only way up is from the courtyard (and obviously this can only get you to half of the roof). Is this intentional? 2. When the statues come alive on the first level of WK, an AI controlled party will start attackingthem before they get red circles under them. If you do this, the statues will not attack you - they still turn red, but will just sit there and take a beating. |
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