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#1
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
I will start working on IA v6 in July 2008 (I'm too busy till then to add any new major content to the mod, though if we happen to find any glitches or bugs in the current version of the mod, I will be here to fix and release new versions; but working on the nex big new version will be postponed to July) and will probably release it before the end of next year.
thetruth has given very good suggestions to me and we have good plans for IA v6. Other players' feedbacks about the content of the mod will also help me to enhance the mod further. For now the general outline of the new plans for IA v5 is as follows: 1- Adding a very big (huge) quest to the game which will probably contain a number of big quests inside itself. 2- Extended Twisted Rune (new big quest) 3- Expanded Fighter Stronghold 4- Improved TOB Final battle at throne of Bhaal 5- Expanded Druid Stronghold. I will write more (and will add many more new features) as soon as we start working on it and I will pin this topic at that time. For now, I just wanted to say that we have our plans and new ideas for future and that you (everyone) should not hesitate to send me your suggestions for new quests/features to be added to the next version of the mod. This mod belongs to all who love it. (Of course, to be able to give good suggestions, you will probably need to play the current version of the mod completely for a couple of times with different classes and protagonists to see all of the existent features of the mod.) Cheers This post has been edited by Sikret: Oct 14 2007, 11:38 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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![]() Forum Member Posts: 178 Joined: 24-May 07 From: Budapest, Hungary ![]() |
Possible new contents:
1) Improved cowled enforcers: the cowled wizards send his stronger and stronger members each time you cast a spell after the final fight they add you a licence (you are too strong ![]() 2) New quest - The nether scroll: if you kill the lich and take the nether scroll to the cowled ones, they give you a reward (xp and some magical items from their treasury) and you have an option to use the nether scroll for a new magical item (the wizards will be angry). This two choose make Edwin enemy. 3) Improved vampires: in the current version they are joke. It is possible to they get new levels and their leaders get HLA-s. 4) Avangers: it is possible that some enemys have siblings, and after you defeat they, their siblings ambush you for avange. I think the fallen paladins, the cult of eye, the cowled wizard who want the planar sphere. It would be funny that they ambush you on the street or when you rest in the inn (where there are innocent townpeople = if you are good you must watch them, and you can't buff your paty) 5)Bounty hunters: some enemy want your death, they send his minions to kill you. The cowled wizards, Bodhi's minions, the shadow thives and some bounty hunters who want reward. -------------------- My experiences in IA 5.0
PART I updated: 2008.08.06. Hungarian water polo history God bless our boys and rest in peace György Kolonics!!! |
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#3
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Thanks for the suggestions, Ryel!
1) Improved cowled enforcers: the cowled wizards send his stronger and stronger members each time you cast a spell after the final fight they add you a licence (you are too strong ![]() This one already exists in IA v4.2 (except the license part). In the readme it is mentioned under the title: "Improved Zallanora and party". The ones who appear prior to Zallanora are also slightly improved. QUOTE 3) Improved vampires: in the current version they are joke. I trust you mean "the vampires of the vanilla game are jokes", because the current version of IA (= v4.2) has only two new vampires and they are not weak. One of them is the Vampire Lord in spellhold; the other one is Shyressa in Twisted Rune. In IA v5 we have also two brand new types of vampires: Master Vampires and Vampire Brides (both types are more powerful than vampires of the vanilla game). Improving Bodhi's gang, however, is left to be done in v6.QUOTE 4) Avangers: it is possible that some enemys have siblings, and after you defeat they, their siblings ambush you for avange. I think the fallen paladins, the cult of eye, the cowled wizard who want the planar sphere. It would be funny that they ambush you on the street or when you rest in the inn (where there are innocent townpeople = if you are good you must watch them, and you can't buff your paty) Good suggestion. This post has been edited by Sikret: Oct 1 2007, 11:58 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 10th September 2025 - 08:09 AM |