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#1
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![]() 3ds Max Mage ![]() Mod Developer Posts: 663 Joined: 25-December 05 From: Slovensko ![]() |
Hi all
![]() This is just a short rendershot of a castle I´m currently working on. Logically I can´t work only on one project, so I´m working on two, hehe... One project would be boring. I guess Sir-Kill will recognize - yeah, good old Anvli castle from Oblivion. But, to make it look suitable for IE, it needed to be reworked. Shell comes very handy, also converting Mesh to Polygon (...built -in meshsmooth...). And some imagination. This is just the first tower, more will come in time... Enjoy. EDIT: Typos... ![]() This post has been edited by Valiant: Sep 30 2007, 07:07 PM -------------------- Valiant
Tower Of Deception creator. |
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#2
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
built in mesh smooth?
are you using the normal bump maps? when converting from mesh to poly how do you get rid of the extra faces (triangles) is it done manually? This post has been edited by Sir-Kill: Sep 30 2007, 08:58 PM -------------------- |
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