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> The Ring of Might quest - how it goes?
Karimar
post Sep 17 2007, 01:21 PM
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Hi, everyone! Could someone please describe me how the "Ring of Might quest" should go in NEJ2? I'm having some difficulties with getting into the sewers. The portal in Lavallin's store takes me to the sewers and then - instantly - to some underground location where nothing happens and no life form exists. wink.gif I looked into the apropriate BCS's and it looks like I should encounter a goblin-thief in this underground location, but he's not there. If I new how it should go, I could have some scripting-work-fun on my own to make the game working properly.
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Vlad
post Sep 19 2007, 04:31 PM
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QUOTE
Unless you have a "mega-mod" and it's a bit kicked. I discovered that Pung (that little goblin) shows his sorry a$$ only when I have a warding stone


I doubt it's true. At least, nobody before reported this problem. There is a precise order of actions in the cutscene, so I cannot see how you can break it. It's not even a question of updating variables and creating Pung in that area, it's a question what did you do to break the cutscene? Please enlighten me. And thank you for your report.
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