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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Hi all,
Our tests proved that Simulacrum spell is almost as cheesy as PI and must be replaced with a new spell. Of course, it's not as bad as Project Image, but it's still too cheesy. You can use items (Rod of Resurrection, scrolls, etc...) in the clone's quick slots without consuming the items' charges. Hence, for example, you can have infinite healing with the rod. So, please give us your votes and comments about what kind of new spell you prefer to see. Cheers This post has been edited by Sikret: Aug 13 2007, 07:59 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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Forum Member Posts: 100 Joined: 25-April 07 ![]() |
QUOTE Plus the ability to lower resistances in the game could easily become unbalancing - since there are far more fire spells than any other element, strategies would begin to revolve around lowering fire resistances and then just attacking with fire spells - there's a danger of many of the other elements just becoming irrelevant. I think a solution to this would be to make the debuff non-stackable. For example, you could reduce the enemies max resistance by 5-10% total. It doesn't sound like much(because it isn't) but it's still potent enough to be very useful in such a mod like IA. |
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