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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 207 Joined: 5-October 04 ![]() |
I'm currently planning on playing through BGII again, and I was wondering if there is any documentation of the fixes for Baldurdash - WeiDU. I understand that it contains many of fixes from the original Baldurdash, but I also am given to understand that it contains additional fixes and possibly some removal of questionable fixes. Also, is the Baldurdash Game Text update included?
Thanks for any help you can provide. |
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#2
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Forum Member Posts: 146 Joined: 1-November 06 From: Saint-Petersburg, Russia ![]() |
QUOTE - Miscellaneous fixes and optional components - Full compatibility with TS and NeJ2 I suppose no one is going to enlist them, right? Gaah! Why must I always do everything by myself? Why do fixers in hell so love to provide fixes without explanation? "Don't ask, that's for your good..." They might indeed believe that it's good for player but what if player thinks otherwise? Especially since some fixes are really doubtful, like potion/spell "free action" providing immunity to stun. Not sure if that was baldurdash's one but still... So no one is willing to save me a time and say what those misc fixes are? This post has been edited by Ardanis: Dec 24 2006, 11:45 AM -------------------- aka GeN1e
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#3
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![]() Forum Member Posts: 80 Joined: 18-August 06 ![]() |
Especially since some fixes are really doubtful, like potion/spell "free action" providing immunity to stun. And what's wrong with that, I wonder? Descriptions quite clearly say: Ring of Free Action: The wearer is immune to everything, magical and otherwise, that affects mobility in any way Potion of Freedom: The drinker becomes completely immune to any effects which hinder action or movement, whether magical in origin or not. Free Action Spell: While under the effects of this spell, the recipient becomes immune to anything that limits his or her movement You won't argue with the fact that "Stun" does in effect limit movement, will you? This post has been edited by pro5: Dec 24 2006, 12:41 PM |
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#4
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Forum Member Posts: 24 Joined: 31-August 06 ![]() |
And what's wrong with that, I wonder? Descriptions quite clearly say: Ring of Free Action: The wearer is immune to everything, magical and otherwise, that affects mobility in any way Potion of Freedom: The drinker becomes completely immune to any effects which hinder action or movement, whether magical in origin or not. Free Action Spell: While under the effects of this spell, the recipient becomes immune to anything that limits his or her movement You won't argue with the fact that "Stun" does in effect limit movement, will you? well.. you know, death also limits movement. -------------------- Unique Artifacts mod for BG2ToB or BGT.
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