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> Enemy Ressurection?
luan
post Aug 2 2007, 01:08 AM
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Random thought that came to me. I'm sure this has been considered in the past but...

How difficult would it be to script enemy clerics/druids to resurrect their fallen comrades?
Consider the sewer party for instance, or any other well-balanced enemy group.

In the more difficult encounters, many a time I have done on the fly raise dead/resurrections to change the tide of battle!

Hell, you could even just give some boss NPC's rods of resurrection! (Nishruu/Haekashar summons become necessity?)
Implementation of this is a possible venue for IA to grow exponentially more difficult laugh.gif

Naturally, if you kill the boss he can't be resurrected. Just like if the protagonist is killed, game over smile.gif It's only fair!

This post has been edited by luan: Aug 2 2007, 01:09 AM
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igi
post Aug 3 2007, 04:58 PM
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This isn't hard to code at all, in a general sense.
As usual, I probably have a sample mod laying around somewhere, but it's probably linked in to a dozen different things.


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