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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
Are you happy with Nalia's class (= A weaker duplicate of Imeon)? Or do you prefer her to be a sorceress? Of course, she says things about lockpicking in her dialogues, but perhaps they are not really too many or too important. Another alternative is to increase her level in thief class to make her a better thief for those who want to save a slot for a party member (though in this way she will become even more identical with Imoen).
Another option is to leave Nalia as she is and change Imoen to a Sorceress when you find her in Spellhold. The justification can be that through the rituals and experiments performed on her, amazing and radical changes have occurred in her mental status. A last and moderate choice is to leave both of them as they are but just re-distribute Nalia's thieving skills to make her a better trap finder/disarmer. 10% of her pick pocket skill can be safely moved to her remove trap. Any comments? This post has been edited by Sikret: Jul 3 2007, 07:33 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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![]() Forum Member Posts: 53 Joined: 22-November 05 From: Córdoba (Spain) ![]() |
And couldn't it be Nalia the one who changes into a Sorceress from the very first time you met her? I know that in her dialogs she says she has thieving skills, but you could also change them or even (story wise) give her the Knock spell (only to justify her banters). She can be a sorceress and give money to poor people without being also a thief.
This is only rambling but I think that more people would accept easily Nalia's change. |
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