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#1
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Forum Member Posts: 100 Joined: 25-April 07 ![]() |
Random thought that came to me. I'm sure this has been considered in the past but...
How difficult would it be to script enemy clerics/druids to resurrect their fallen comrades? Consider the sewer party for instance, or any other well-balanced enemy group. In the more difficult encounters, many a time I have done on the fly raise dead/resurrections to change the tide of battle! Hell, you could even just give some boss NPC's rods of resurrection! (Nishruu/Haekashar summons become necessity?) Implementation of this is a possible venue for IA to grow exponentially more difficult ![]() Naturally, if you kill the boss he can't be resurrected. Just like if the protagonist is killed, game over ![]() This post has been edited by luan: Aug 2 2007, 01:09 AM |
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#2
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![]() Master of energies ![]() Council Member Posts: 3324 Joined: 9-July 04 From: Magyarország ![]() |
Multiple XP and gear problems (slower battles) wouldn't matter too much if resurrection only occured a few times. It could make one or a few battles more interesting. ("Wow, the enemy resurrects its companions too!")
-------------------- Mental harmony dispels the darkness.
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