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Aug 2 2007, 01:08 AM
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#1
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Forum Member Posts: 100 Joined: 25-April 07 |
Random thought that came to me. I'm sure this has been considered in the past but...
How difficult would it be to script enemy clerics/druids to resurrect their fallen comrades? Consider the sewer party for instance, or any other well-balanced enemy group. In the more difficult encounters, many a time I have done on the fly raise dead/resurrections to change the tide of battle! Hell, you could even just give some boss NPC's rods of resurrection! (Nishruu/Haekashar summons become necessity?) Implementation of this is a possible venue for IA to grow exponentially more difficult Naturally, if you kill the boss he can't be resurrected. Just like if the protagonist is killed, game over This post has been edited by luan: Aug 2 2007, 01:09 AM |
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Aug 2 2007, 08:17 AM
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#2
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Forum Member Posts: 68 Joined: 11-April 07 |
Resurrections return the ressurected characters without their equipment and near the one with the rod
of ressurection so they would have to go to look for their equipment making them easier target. |
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luan Enemy Ressurection? Aug 2 2007, 01:08 AM
Magnus_025 And it will make the game slower, no? The resurrec... Aug 2 2007, 08:58 AM
Stu If the enemy is like spellcaster or has innate wea... Aug 2 2007, 09:03 AM
Baronius Multiple XP and gear problems (slower battles) wou... Aug 2 2007, 09:32 AM
lroumen You could resurrect monks just fine. They need nei... Aug 2 2007, 10:23 AM
luan Yes, these are good points and I agree. It would w... Aug 2 2007, 03:12 PM
Magnus_025 I agree with that. But I still think it would be a... Aug 2 2007, 08:29 PM
Arkain Mhm... a powerful divine caster casting Mass Raise... Aug 2 2007, 10:49 PM
igi This isn't hard to code at all, in a general s... Aug 3 2007, 04:58 PM![]() ![]() |
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