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#1
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Forum Member Posts: 68 Joined: 11-April 07 ![]() |
Hi
I am playing improved anvil right now.I finished IA3 and there's certeinly a diffrence in it.It's tougher ![]() I'm playing with a sorcerer protagonist.I did the boo kidnapping quest and right after I got in the grove the 3 trolls ran after my sorcerer and ignored everyone else. There's a bug where the trolls remain on near death and just won't fall down. After I got out from the irenicus dungeon I went to the graveyard to look for items.On the getting out I was ambushed by suna sei and friends and they killed me a lot. I got lucky with a confusion scroll that got the somehow. How did you defeat them in the beginning?Interupting them from casting greater command and confusion? The mages are a problem without breach and weak dispel. I tried to go and get Keldorn but the party in the sewers is tough. I got liliacor,rescued jan and viconia and little quests from other mods.I think the next ones I'll try will be the circus and trademeet. Another question is with the oasis in TOB.Did it in IA3.There's lots of gem golems and a few mages.I couldn't win it without serious cheese.Kelsey mirror imaged himself,landed tons of comets and all his spells,than I killed the image and did it about 10 times. How do I win the battle?Is there a way to kill the golems faster? I usually bring all the fighter on them with hammers,maces and it still takes a lot of time to get rid of them.And than they summon more. Some golem slayer kit or equipment or spells like reducing physical resistence will be lovely addition to IA5. The no stealing from shops came as a surprise.Usually in the beginning I buffed a thief and took every usful equipment I could find. Now it not even possible to charge the wands like that. BTW,is there any progress with the Mansur NPC? Edit:After a long fight and lots of reloads I defeated the founder of trademeet.All of my party and summons to take his blows surrounded him and it took lots of minutes and healing to take him down. The tough thing about him was the magic resistence and he summond a lot of skeleton warriors and I think he had physical resistence. Is there a fast way of defeating him? Edit2 21/4: Finished thieves guild quest,was really easy.Tried the sewer party again and got defeated again.My party is levels 10 so can't deal yet with all the spells.The mages are tough. I also did the murders in the bridge district and the ghost in the grave yard. Edit 24\4:Somehow my brother did hard disc cleaning and erased my saves and BG2.So I'm reinstalling and restarting.This time to save time in the beginning I'm not installing improved illych. I started a new TOB game without IA.One character vs. Illesira and she was ridiculously easy.When I did it with IA4.1 it reminded more of a scene from a predetor movie with the addition of her 5 party members. Edit 26/4:Been a bit busy.still got to install mod NPCs and IA and start a new game. Roy This post has been edited by Roy: Jun 21 2007, 07:24 AM |
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#2
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Forum Member Posts: 68 Joined: 11-April 07 ![]() |
It was a tough improved balor in the gnome village.My F/M/T needed Kelsey's
to take down his spell defenses.Got to figure out what he did there. I went to the mind flayer dungeon.I tested the vampiric touch on a admantite golem I summond and it did him about 20 damage.The elemental golem guarding the brain got 6 or 7 damage from spell every time.And I checked a lot with improved alacricy.It's nice aginst golem.Not insanely difficult aginst the elemental but nice.Got to still check it with coin and gem ones. The imroved battle with the master brain was nice. Still no defender of easthaven and ring of djinn summoning. Edit:Yea,I meant the efreet bottle. I finished WK,mind flayers,beholders and every quest I could find on chapter two.Maybe it's in the underdark somewhere where I haven't looked. Anyway,thought a little on the vampiric touch compared to a high level improved hasted tank and equiped.Tank can reach7 to 10 APR doing more to tough golems compared to a sorcerer with improved alacracy unloading all his vampiric touch in one round.Maybe at lower levels. This post has been edited by Roy: Jul 19 2007, 08:12 PM |
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#3
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Anyway,thought a little on the vampiric touch compared to a high level improved hasted tank and equiped.Tank can reach7 to 10 APR doing more to tough golems compared to a sorcerer with improved alacracy unloading all his vampiric touch in one round.Maybe at lower levels. At least, your sorcerer/mage is not a mere buffer/debuffer sitting back unable to perform any offensive action (as some people used to keep constantly telling us and complaining and making accusations that this mod has changed the game to a mere hack&slash thing and has made mages useless or has turned them to mere debuffers). This was the gist of my tip about Vampiric Touch and it was just one example of how new offensive tactics can be found. I didn't say that your mage will be a substitute for your warrior. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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